Moonstones were considered sacred by followers of Corellon, Eilistraee, Hathor, Sehanine Moonbow, Selûne, and Sharindlar—appropriate for sacrifice, or to be consecrated for use, or recognized as boons or omens when found.
Moonstones captured light and would glow faintly in darkness after nearby light sources were extinguished. The sorcerer Pelathyon Hawkryn of Impiltur (whose family owned lucrative moonstone mines) was a proponent of what he called "moonstone magic"—the ability of moonstone dust to substitute for other non-organic components of spells, specifically various abjuration spells, such as walls and barriers, and certain evocation spells where powdered moonstone provided storage of magical energy and the quick release of that energy in a new direction. Careful research was required to determine the optimal amount of moonstone required for each substitution.
Moonstones were essential in the making of items such as a moonstone mask, a lesser staff of Silverymoon, and the legendary moonblades of Evermeet. The powers of a moonblade were dependent upon its moonstone and were nullified if the moonstone was removed.
Rumors and LegendsEdit
Legends about lycanthropes said that the mere sight of a moonstone would cause a were-creature to shift to animal form. Though this was not true (in fact, many lycanthropes wore moonstones in jewelry), magic items that affected lycanthropes or warded against lycanthropy often used moonstones in their creation and ornamentation. This may have been related to, or an outgrowth of, the fact that moonstones were considered sacred to Selûne by her followers, many of whom hunted down evil lycanthropes.
If moonstones appeared in a dream, it was considered a warning of danger.
- ↑ 1.0 1.1 1.2 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 134. ISBN 0-8803-8828-5.
- ↑ 2.0 2.1 2.2 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 126. ISBN 0-7869-0446-1.
- ↑ 3.0 3.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 300. ISBN 0-7869-1836-5.
- ↑ Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 134. ISBN 978-0786965622.
- ↑ 5.0 5.1 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 135. ISBN 0-8803-8828-5.
- ↑ 6.0 6.1 6.2 6.3 6.4 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 44. ISBN 0-7869-0446-1.
- ↑ Sean K. Reynolds (2002). Deity Do's and Don'ts. A Faiths and Pantheons Web Enhancement. Wizards of the Coast. pp. 10–14. Retrieved on 2014-09-22.
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 163. ISBN 0-7869-1964-7.
- ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. (Wizards of the Coast), p. 154. ISBN 0-7869-3654-1.
- ↑ Elaine Cunningham (April 2000). Elfshadow. (Wizards of the Coast), p. 154. ISBN 0-7869-1660-5.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), pp. 136–137. ISBN 978-0786903849.