Mystra
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- See also: Mystryl and Mystra (Midnight)
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| Mystra | ||||||||||
| Basic Information | ||||||||||
| Title(s) | The Lady of Mysteries The Mother of All Magic | |||||||||
| Power level | Dead power Formerly: Greater deity | |||||||||
| Alignment | Lawful neutral[1] | |||||||||
| Influence | ||||||||||
| Dominion | Dweomerheart | |||||||||
| Portfolio | Magic Spells The Weave | |||||||||
| Worshipers | ||||||||||
| Worshipers | Elves, half-elves, incantatrixes, mystic wanderers, sorcerers, spelldancers, spellfire channeler, and wizards | |||||||||
| Worshiper alignment(s) |
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Mystra (pronounced MISS-trah[2]), the Mother of all Magic, was the greater deity who guided the magic that enveloped Toril prior to the Time of Troubles. Mystra tended to the Weave constantly, making possible all the miracles and mysteries wrought by magic and users of magic. She was believed, as was her predecessor Mystryl and successor Midnight, to be the embodiment of the Weave and of magic itself. Mystra's symbol was a ring of seven stars surrounding a rising red mist, spiraling to the heavens, though her older and more often seen symbol was a simple seven-pointed star. Her divine realm resided in Dweomerheart.
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Dogma
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Love magic for itself. Do not treat it just as a weapon to reshape the world to your will. True wisdom is knowing when not to use magic. Strive to use magic less as your powers develop, for often the threat or promise of its use outstrips its actual performance. Magic is Art, the Gift of the Lady, and those who wield it are privileged in the extreme. Conduct yourself humbly, not proudly, while being mindful of this. Use the Art deftly and efficiently, not carelessly and recklessly. Seek always to learn and create new magic.[3]
Worshipers
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The church of Mystra preserved magical lore so that magic would continue and flourish in the future even if the dominant races of Faerûn were to fall. Its members also searched out those skilled in magic or who had the potential to use it, keeping a close eye on those who were likely to become skilled. Her clerics were encouraged to explore magical theory and create new spells and magic items. Sites dedicated to the goddess were enhanced by the Weave to allow any spell cast by her clerics while in them to be affected by metamagic.
Mystra's Chosen
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Mystra also had powerful mortal servants among her ranks of followers, including Elminster, Khelben Arunsun, the Seven Sisters and the mad lich Sammaster.
Orders
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History
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The goddess of magic had three incarnations over the years. All shared the same role and responsibilities, but they were different in alignment and temperament.
Mystryl
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Mystryl, as her predecessor and first incarnation was called, was the goddess of magic and a chaotic neutral greater deity born during the battle between Shar and Selûne at the dawn of time. Being the goddess of magic, spells, creativity, invention, and knowledge, she was said to have taught the first spellcaster of the Realms. All spells of all types were known to her when their creators constructed them, and her spirit was said to imbue all inventors, authors, songwriters, and artists. She was most venerated by wizards and those who used magic or magical items. She provided and tended the Weave, the conduit that enabled mortals to safely access the raw magic force.
Mystryl was killed when she broke her connection of the weave from the Archmage Karsus of Netheril. Karsus, most probably the greatest archmage of Faerûn, attempted to cast a twelfth circle spell from the Netherese scrolls.[citation needed]
Karsus created a direct link between the goddess of magic and himself, and upon this he learns of the danger of his actions. Mystryl subsequently severed Karsus from magic entirely and in doing so killed herself, and was reborn almost instantly as Mystra. It was during this brief lapse between resurrection that magic ceased to function and the great cities of Netheril fell from the sky, as the magic holding them up was nullified.[4]
Mystra
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Mystra came into being after the previous incarnation sacrificed herself in -339 DR to save Faerûn from the destruction Karsus of Netheril nearly brought upon them. She used as a basis a beautiful peasant girl who was still just learning cantrips but who had the potential of becoming an archmage.[5] She was Lawful Neutral in alignment.
Midnight
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Added by Xehanort Quil AndronDuring the Time of Troubles, Mystra was killed by the deity Helm for defying the god and trying to climb the Celestial Stairway to the heavens. Her death caused great damage to the Weave, but the young mortal Midnight was chosen to succeed the goddess as the next Mystra — eventually restoring the magic of Toril. This Mystra was later murdered in the heart of her realm by the efforts of Cyric and Shar in 29 Tarsakh 1385 DR.
In the Year of the Ageless One, a voice Storm Silverhand recognized as Mystra's was heard through the telepathic link shared by all Chosen of Mystra, asking for Elminster.[6] Elminster and Storm encountered what was left of Mystra in a cave in Cormyr. Mystra instructed Elminster to recruit new Chosen and to preserve and strengthen the Art. Later, after Elminster and Storm restored the Simbul's mind, she hinted that Mystra might be brought back through Blueflame items.[7]
Appearances
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- "Lord of the Darkways" (Dragon #390)
Notes
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The 3rd edition sourcebook, Magic of Faerûn, incorrectly states that this incarnation of Mystra was slain "in Waterdeep in battle with Myrkul and other powerful beings."[8]
References
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- ↑ Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms), p. 13. TSR, Inc. ISBN 0-8803-8472-7.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 247. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 50. Wizards of the Coast. ISBN 0-7869-2759-3.
- ↑ slade, Jim Butler (Nov 1996). Netheril: Empire of Magic. Wizards of the Coast. ISBN 0-7869-0437-2.
- ↑ Warning: book within boxed set not specified for Netheril: Empire of Magic
- ↑ Ed Greenwood (June 2011). Elminster Must Die (Mass Market Paperback). Wizards of the Coast. ISBN 978-0786957996.
- ↑ Ed Greenwood (2011). Bury Elminster Deep. Wizards of the Coast. ISBN 0786958154.
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn, p. 5. Wizards of the Coast. ISBN 0-7869-1964-7.
Sources
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- Sean K Reynolds (2006-11-29). Mystra. Sneak Peek. Wizards of the Coast. Retrieved on 2007-03-13.
- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Wizards of the Coast. ISBN 0-7869-2759-3.
- Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. TSR, Inc. ISBN 978-0786903849.
- slade, Jim Butler (Nov 1996). Netheril: Empire of Magic. Wizards of the Coast. ISBN 0-7869-0437-2.
Azuth • Bane • Bhaal • Chauntea • Cyric • Gond • Helm • Ilmater • Kelemvor • Kossuth • Lathander • Loviatar • Mask • Mielikki • Myrkul • Mystra (Midnight) • Oghma • Selûne • Shar • Shaundakul • Silvanus • Sune • Talos • Tempus • Torm • Tymora • Tyr • Umberlee • Waukeen
Other Members
Akadi • Auril • Beshaba • Deneir • Eldath • Finder Wyvernspur • Garagos • Gargauth • Grumbar • Gwaeron Windstrom • Hoar • Istishia • Iyachtu Xvim • Jergal • Lliira • Lurue • Malar • Milil • Nobanion • The Red Knight • Savras • Sharess • Shiallia • Siamorphe • Talona • Tiamat • Ubtao • Ulutiu • Valkur • Velsharoon
| Deities of the Age of Humanity |
|---|
| Ao the Overgod |
| Major Human Deities of Faerûn |
| Angharradh | Bane | Bhaal | Chauntea | Corellon Larethian | Garl Glittergold | Gruumsh | Horus-Re | Lathander | Moradin | Myrkul | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Yondalla |
| Other Human Deities of Faerûn |
| Abbathor | Arvoreen | Auril | Baervan Wildwanderer | Berronar Truesilver | Beshaba | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Duerra | Deep Sashelas | Dumathoin | Erevan Ilesere | Flandal Steelskin | Gond | Hanali Celanil | Helm | Ilmater | Isis | Labelas Enoreth | Laduguer | Lolth | Mask | Mielikki | Nephthys | Osiris | Rillifane Rallathil | Sehanine Moonbow | Segojan Earthcaller | Selûne | Set | Sharindlar | Sheela Peryroyl | Solonor Thelandira | Thoth | Tymora | Umberlee | Urdlen | Vergadain |