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Nasher Alagondar

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Nasher Alagondar.
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Nasher Alagondar.

Lord Nasher Alagondar was the fearless former adventurer and ruler of Neverwinter who held his city firmly in the Lords' Alliance. Nasher was responsible for laying many plots and magical contingencies against assaults from the city's warlike rival, Luskan, even going so far as banning maps of the city being made in order to throw off the spies of Luskan and their potential invasion plans.[5]

DescriptionEdit

Nasher had a receding hairline.[1]

PersonalityEdit

Brave in the face of his enemies but affable when among his people, Nasher was noted for his steadfast opposition against Luskan and the orcs of the North. He had a great love of music and hearing tales of faraway lands.[1][3]

PossessionsEdit

Nasher had collected numerous magic items during his adventuring career and was noted for wearing a ring of the ram, a potent ring of protection, and a belt of regeneration (which worked much like a ring of regeneration). He was equipped with some powerful weapons in the form of a mace of disruption and a frostbrand longsword.[4]

RelationshipsEdit

Lord Nasher was always accompanied by his bodyguard, the Neverwinter Nine, to whom he gave many magic items from his adventuring days.[5]

HistoryEdit

Young Nasher

Nasher in his adventuring days.

During his younger years, Nasher adventured extensively for around ten years and garnered a great trove of magical items.[4] Nasher once slew a minotaur, and once had a wife and child.[6]

Ruler of NeverwinterEdit

Lord Nasher NWN2

Lord Nasher.

Around 1329 DR, Nasher Alagondar became ruler of the city of Neverwinter.[7]

In 1372 DR, the Wailing Death began afflicting the citizens of Neverwinter on Tarsakh 30. Within a few tendays it had brought the majority of the city's inhabitants to death's dooor.[8] With the help of Khelben Arunsun, a ritual was devised to cure the magical disease.[9]

Later in 1372 DR, on Flamerule 7, Nasher magically travelled with Piergeiron the Paladinson to Cormyr as a representative of the the Lords' Alliance. There he took part in a council, chaired by Alusair Obarskyr, to discuss how to deal with the machinations of the Shadovar and phaerimm after the destruction of Tilverton.[10]

Nasher rejected the position of King of Neverwinter for much of his life, accepting the title only in old age. His descendants were powerful royals who kept the city stable and prosperous until the eruption of Mount Hotenow, when the royal line disappeared in the disaster.[7]

LegacyEdit

Sons of AlagondarEdit

In 1474 DR, the Sons of Alagondar emerged in Neverwinter and waged a campaign of insurgency and propaganda against the rule of Dagult Neverember. They wished to restore rule to the rightful line of Alagondar.[11]

AppendixEdit

Behind the ScenesEdit

Lord Nasher was voiced by Gregg Martin (credited as Greg Martin) in Neverwinter Nights 2.

AppearancesEdit

External linksEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 9. ISBN 0-88038-490-5.
  2. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 148. ISBN 0-7869-5814-6.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 176. ISBN 0-7869-1836-5.
  4. 4.0 4.1 4.2 4.3 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 131. ISBN 1-5607-6678-6.
  5. 5.0 5.1 slade, Ed Greenwood, Julia Martin, Steven E. Schend, Paul Jaquays, Steve Perrin (April 1996). The North: Guide to the Savage Frontier (The Wilderness). (TSR, Inc), p. 75. ISBN 0-7869-0391-0.
  6. BioWare (2003). Trent OsterBrent Knowles. Neverwinter Nights: Hordes of the UnderdarkAtari.
  7. 7.0 7.1 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 138. ISBN 0-7869-5814-6.
  8. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 153. ISBN 978-0-7869-4731-7.
  9. BioWare (2002). Trent OsterBrent Knowles, James Ohlen. Neverwinter NightsAtari.
  10. Troy Denning (Nov 2002). The Sorcerer. (Wizards of the Coast). ISBN 0-7869-2795-X.
  11. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 114. ISBN 0-7869-5814-6.

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