The neogi were a race of spider-like creatures that were usually accompanied by umber hulks, their large ape/beetle crossover monsters.[4] They were ruthless, xenophobic slavers and plunderers, hated in all known crystal spheres.[5]


Neogi were small eight-legged creatures, no bigger than a small child. They had a head with reflective eyes that sat upon a long eel-like neck[7] and were sometimes described as akin to a cross between a wolf spider and an eel.[5]


They were intensely cautious, choosing not to fight unless there was a significant prize of gold or other valuables.[7]


Neogi were aware that they not extremely powerful in physical combat. For that reason, they often sent their slaves to weaken their opponents before they themselves moved in.[3] They produced a natural poison that could be delivered through their weapons or through their bite. They were also capable of mentally enslaving other creatures, rendering them docile and susceptible to commands for up to 24 hours, as long as the neogi remained within 1 mile (1.6 km) of its victim.[3][1]

They were reported to sometimes fight using a psychic ability to cause pain and discomfort, but it seemed to be limited to their line of sight.[7]


The neogi traveled through the Sea of Night using large spider-shaped spelljammer ships known as deathspiders[8] and, less commonly, lighter ships known as mindspiders.[9] They also had access to Starry Compasses, or magical devices that, when properly installed, could allow a normal seafaring craft from Toril to lift out of the water and rise into the Sea of Night.[7]


The complicated language of the neogi was called K'azz'jak'n.[6]


Neogi had a unique reproductive cycle. When an individual reached the end of its lifespan and began showing signs of mental decay, other adult neogi injected a type of poisonous secretion that transformed the old individual into a swollen 20 ft (6 m) tall creature known as a great old master, that lost all previous intelligence and autonomy and existed only to eat. The other neogi hunted exclusively to feed the great old master and to lay eggs on it. After a 2-month period, the eggs hatched and between 20 and 40 newborn neogi fed on the great old master and on each other until the strongest few survived.[5][3][1]


The neogi had an unusual view of their deities: The did not offer prayers and rarely sacrifice, but demanded favors and boons from them regularly, seeing the deities as servants of the neogi race. The neogi powers were sexless just like the neogi themselves.[6]

Speaking the name of one of their deities incorrectly was seen as a sacrilege worthy of a slow and painful death by the neogi. Given the difficulties of the neogi language for other races, it was advisable to refrain from the attempt of pronouncing the deities' names.[6]

The neogi pantheon included:[6]

  • Ka'jk'zxl, the dead god of creation.
  • Kil'lix, a chaotic evil lesser god of death, murder, and poison.
  • Kr'tx, a chaotic evil lesser god of war, brutality, and strength.
  • P'kk, a lawful evil lesser god of fear and tyranny.
  • Thrig'ki, a neutral evil lesser god of "love" (actually more like envy and jealousy in human terms).
  • T'zen'kil, a neutral evil lesser god of torture, pain, and suffering.


The neogi were said to come from an unknown distant crystal sphere. In a very distant past, they abandoned their original home world and conquered an entire other planet inhabited by umber hulks, which they assimilated as slaves to construct their spelljamming fleet and spread across the Prime Material plane.[1]

By the late 15th century DR, neogi spelljammers were still in use, being constructed and maintained by some neogi groups.[1]



Computer Games

Further ReadingEdit


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), pp. 179–180. ISBN 978-0786966011.
  2. 2.0 2.1 2.2 Rob Heinsoo, Stephen Schubert (May 19, 2009). Monster Manual 2 4th edition. (Wizards of the Coast), p. 166. ISBN 0786995101.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), pp. 158–160. ISBN 07-8692-873-5.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 268. ISBN 1-5607-6619-0.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Jeff Grubb (August 1989). “Lorebook of the Void”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), pp. 83–84. ISBN 0-88038-762-9.
  6. 6.0 6.1 6.2 6.3 6.4 Jon Winter (February 1995). “The Ecology of the Neogi”. In Kim Mohan ed. Dragon #214 (TSR, Inc.), pp. 52–58.
  7. 7.0 7.1 7.2 7.3 Richard Baker (Nov 2009). Corsair. (Wizards of the Coast), p. ??. ISBN 0786953071.
  8. Jeff Grubb (August 1989). “Lorebook of the Void”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), pp. 41–43. ISBN 0-88038-762-9.
  9. Jeff Grubb (August 1989). “Lorebook of the Void”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), pp. 31–32. ISBN 0-88038-762-9.