Night of the Seven Swords is a 1st-edition Dungeons & Dragons adventure module published in 1986 for the Oriental Adventures setting, which was later linked to the Forgotten Realms in the Kara-Tur: The Eastern Realms setting.
The plan is laid before you. You are to leave immediatly under secrecy for the castle of the Ito clan, also known as the Seven Swords Clan. Find the relics, and return them to the renowned inn Doi No Fugu. Extreme caution is needed here, for your warlords rival must not hear of this!
Is the castle really haunted? What lies in the caverns beneath it? Will Korimori's troops discover your plan and try to wrest the relics from you should you even get that far? What will you find at the Inn of the Globefish?
Come, honorable stranger - the Seven Swords await!Description[]
Night of the Seven Swords was published as a 48-page booklet with an outer folder. The module was written by Jon Pickens, David Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie, with cover art drawn by Clyde Caldwell and interior art by James Holloway
Night of the Seven Swords is the second adventure produced for Oriental Adventures and is suggested for a party of 6–8 level 4–6 player characters. The module comes in the form of a 48-page booklet inside a 3-part wraparound cover that can be used as a Dungeon Master's (DM) screen. The inside cover shows the plans to the castle Ito-Jo, presented in the "exploded view" previously used in the Dungeoneer's Survival Guide. The cover also has a more conventional groundplan of the dungeon beneath the castle, and of an inn which is featured in the adventure. A full-color map of Maeshi Province is seen on the outside of the cover, visible to the players when the cover is stood up as a DM's screen. The booklet begins with a 3-page background section that details the geography and history of Maeshi province, followed by information for the DM and notes on setting up the adventure.
Summary[]
Night of the Seven Swords includes four linked scenarios. The player characters must penetrate a haunted castle to retrieve several relics from the castle, but the forces of Lord Korimori try to stop their efforts.
Night of the Seven Swords concerns a rivalry between two clans, a haunted castle, and a box of relics. After an encounter in which the party is required to be suitably honorable, the characters explore the haunted castle of Ito-Jo. After attaining their objective in the castle, the characters must make a delivery, while avoiding the machinations of their lord's rival.
Contents[]
- Introduction
- DM Background
- Part I: Ito-jo, The Ghost Castle
- Part II: Beneath The Ghost Castle
- Part III: A Day in the Country
- Part IV: Yakuza's Honor
Index[]
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Characters[]
- Ajimo Heikaru • Emi Towiki • Goburu Ichi • Ito Chomei • Ito Gohei • Ito Kiku • Joboji Toyo • Keeper of the Key • Kishi • Kiyosu Kuroda • Otomo Tahiro • Reaper • Sei • Sumitomo Toyo • Sunsho Daji • Tai • Tsushima • Ungu Yakana
- Referenced only
- Ono Noburo
Creatures[]
- beetle • butterfly • cat • clam • gaki (jiki-ketsu-gaki • shikki-gaki • shinen-gaki) • giant carp • giant crab • globefish • goblin rat • juju zombie • krakentua • mantis hengeyokai • mule • pigeon • tagamaling buso • tigbanua buso • wererat
- Referenced only
- crane • duck • korobokuru • quail • shrimp • tengu
Locations[]
- Doi No Fugu (Inn of the Globefish) • Sun Temple
- Referenced only
- Nami No Hana
Magic[]
- Items
- biwa of calm • bottle of endless sake • box of sleeping butterflies • box of years • charm of protection from disease • charm of protection from fire • charm of protection from spirits • charm of protection from theft • crimson katana • everfull grain sack • fabi of springing and leaping • pearl of persuasion • sand of time • seven-fingered hands • watering pot of the kappa
- Potions
- potion of healing • potion of heroism • potion of invisibility • potion of renewal • potion of spirit binding
- Spells
- cure disease • drowsy insects • know history • polymorph self • unseen servant
- Others
- Ki
- Referenced only
- everproducing rice mortar
Martial Arts[]
- Techniques
- all around sight • feint • steel cloth • sticking touch • stun touch
Organizations[]
- Ono Kumi
Religions[]
- Ama Kurisuki
Miscellaneous[]
- Art & Literature
- tattoo
- Classes
- shukenja
- Clothing
- garland • kimono • sash • tabi • wig
- Food & Drinks
- beer • eggs • nori • plum • plum wine • rice • sake • tea • umeboshi
- Gemstones
- jade • pearl • sunstone
- Items
- bathtub • brazier • cash box • chain • crock • futon • gong • hinge • incense • kettle • lock • mortar and pestle • pouch • quiver • sashimi knife • scythe • tatami • urn • three-piece-rod • windchime
- Materials
- balsa • bronze • china • flagstone • gravel • iron • ivory • limestone • mahogany • maple • marble • rice paper • teak
- Substances
- ink
- Vegetation
- bamboo • barley • bonsai • cattail • cherry • dogwood • gorse • grass • millet • spices • wheat • willow
- Weapons
- bulb arrow • daikyu • flash powder grenade • katana • kawanaga • kiseru • kode • kusari-gama • kyoketsuogi • nunchaku • shuriken • wakizashi
Gallery[]
Credits[]
- Design and Development: Jon Pickens, David “Zeb” Cook, Harold Johnson, Rick Swan, Ed Carmien, David James Ritchie
- Editing: Karen S. Martin
- Interior Art: James Holloway
- Cover Art: Clyde Caldwell
- Typography: Carolyn Vanderbilt
- Cartography: Diesel, Dave Sutherland
Appendix[]
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ Jon Pickens, et al. (December 1986). Night of the Seven Swords. Edited by Karen S. Martin. (TSR, Inc.), p. 4. ISBN 0-88038-327-5.