Nightmare Keep is an adventure module for the 2nd-edition ruleset of Dungeons & Dragons set in the Forgotten Realms campaign setting.
“
What your players say at the start of Nightmare Keep:
- "Oh, look, an underground labyrinth filled with treasure. No one who's gone in ever came out alive. Gosh, we've never seen that before, oh no." (Stifled yawn.)
What they say early on in Nightmare Keep:
- "Hold it! What's going on? Oh, yucccch! We're getting out! This way, this way! What's that? Oh, no!"
Halfway through Nightmare Keep:
- "Okay. If we stick close and look sharp and don't act stupid, I think we might get out of this alive."
At the climax of Nightmare Keep:
- "Oh no. Oh no."
A would-be conqueror is raising hordes of undead insects beneath Wolover's Keep in the Veilstone Peaks. This evil being was once a lich, a powerful undead wizard... but that was not enough. Now something strange exists beneath the Keep, something repellent – and strong beyond measure.
Nightmare Keep: for the AD&D game adventurer with courage, a strong stomach, and superior firepower. This adventure is set near northwestern Cormyr in the Forgotten Realms, but it fits easily into any ongoing high-level campaign.”
Index[]
Characters[]
- Amry Wolover • Arlin Wolover • Balko Verdemeer • Cord Shoddar • Culhane Ohna • Eveneye • Garf • Hakem • Hurcol Nirimor • Icelia • Jharold the Chosen • Jenzen • Kharla • Lenzmin Tier • Lorris Larr • Lynce • Terrett • Xamine • Zhorach
- Referenced only
- Azoun Obarskyr IV • Laudan Wolover
Creatures[]
- banshee • black pudding • bream • brown mold • butterfly • canary • chicken • cockroach • demilich • elf • fire elemental • fly (insect) • flying glass skeleton • frog • ghost • ghost bat • gint leech • giant slug • giant squirrel • glass golem • goat • goldfish • gray ochre ooze • heart spider • horse • human • hydra • juju zombie • killer mimic • leech • lichling • lichling servitor • living web • lizard • loach • lurker above • megalocentipede • minnow • muck-man • piercer • pike • purple worm • red wasp • scrags • shadow • spectre • tube worm • umber hulk • worm • wraith • zombie dragon turtle
- Referenced only
- alligator • eagle • giant centipede • lich • owl • tunnel worm • zombie
Locations[]
- Settlements
- Anster • Bedford • Garnerr • Hetchit • Melcher • Redronde • Terrinton
- Buildings & Sites
- "King" Jenzen's home • Roster of the Dead • Wolover's Keep
- Wilderness
- Farsea Marshes • Veilstone Peaks
- Bodies of Water
- Doff's Lake • Lilac Pond
- Regions
- Cormyr
- Referenced only
- Rashemen
Organizations[]
- Purple Dragons • Sons of Stone • Witches of Rashemen
- Referenced only
- King's Agricultural Council
Magic[]
- Magic Armor
- Silver Shield of Cormyr
- Magic Accessories
- amulet of life protection • necklace of missiles • ring of jumping • ring of warmth
- Wands
- rod of immobile insects • wand of lightning
- Potions
- beaker of plentiful potions • potion of healing
- Spells
- charm person • continual light • curse • dancing lights • death ray • destroy water • fireball • firetrap • gate • hold person • magic jar • magic mouth • permanent illusion • polymorph • putrefy food and drink • trap the soul • wall of force • wizard lock
- Referenced only
- Stonesplitter
Other[]
- Weapons
- axe • club • dagger • javelin • mace • scimitar • short sword • spear • staff
- Armor
- chainmail • chest plate • shield
- Accessories
- amulet • bracelet • medalion • ring
- Clothing
- boots • cloak • robe • shirt • trousers • tunic • waistcoat
- Gems
- amethyst • diamond • emerald • turquoise • onyx • opal • pearl • ruby • sapphire
- Materials
- burlap • canvas • cellulose • clay • copper • cotton • fool's gold • gold • granite • ivory • iron • marble • parchment • silk • silver • velvet • wax
- Vegetation
- algae birch • oak • seaweed • strangleweed
- Food & Drink
- apple • black cookie • grape • green cookie • herb • pea • potato • raspberry wine • wine
- Works
- Chickens: From the Egg to the Dinner Table • The Gentleman Farmer • Merk's Guide to Animal Husbandry • Modern Alchemical Fertilizer Techniques
- Miscellaneous
- book • button • candle • fishing pole • manure • megalocentipede venom • pencil • scissors • soap • substance 2C/XA • substance S3/A • violin
- Referenced only
- amber • charcoal • cracker • cinnamon • egg • honey • lilac • mint • oat • orange • vinegar • sugar • sulfur
Appendix[]
Notes[]
- ↑ The only clue of when the adventure takes place is Azoun Obarskyr IV as he is mentioned by name as the current monarch of Cormyr.
Gallery[]
References[]
- ↑ Shannon Appelcline. FA2 Nightmare Keep (2e). Dungeon Masters Guild. Retrieved on 2015-06-28.