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An owlbear was a large magical beast that looked like a cross between an owl and a bear.

SpeciesEdit

CormanthorEdit

The owlbears of the Starwood area of the Cormanthor forest quickly ate through their food supply of wolves, rabbits, and serpents. Their population began to decrease as food became scarce, although they came across a supply of harvester termites and found that they were edible. They quickly found that they could maintain their own termite colonies by managing their wood supplies, and therefore effectively grew their own food.[4]

As a side effect of this practice, horses were drawn to the scent of the termite shells mixed with owlbear saliva, and the owlbears took to hiding and waiting for horses to arrive, before pushing them into a termite pit and then devouring them. Pyrolisks were also drawn to the scent, but owlbears would abandon a pit if a pyrolisk turned up, rather than risk being incinerated.[5]

Physical descriptionEdit

Owlbears were monstrous beasts with the bodies of bears covered in thick fur and feathers. Their heads were like those of owls, but with a serrated beak.

NatureEdit

Owlbears hunted from around sunset to sunrise. They hooted or screeched to declare their territory and to flush prey into their hunting grounds.[6] Owlbears also screeched as a way to attract a mate.[6] When an owlbear successfully caught its prey, it tended to partially consume part of it on the spot, before dragging the rest back to its lair to be stored. The scent of flesh that emanated from an owlbear's lair often attracted creatures and therefore, more prey.[6]

CombatEdit

These creatures were incredibly aggressive, going so far as to slay any living creature they saw. This territorial attitude caused many folks who lived with nature to purposefully hunt owlbears before they had a chance to destroy the local wildlife.

AppendixEdit

GalleryEdit

AppearancesEdit

Adventures
Cards
Comics
Computer Games

Further readingEdit

ReferencesEdit

  1. Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 249. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 206. ISBN 0-7869-2893-X.
  3. Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 311. ISBN 0-7869-2893-X.
  4. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Cormanthor”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), pp. 23–24. ISBN 1-5607-6917-3.
  5. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Cormanthor”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 24. ISBN 1-5607-6917-3.
  6. 6.0 6.1 6.2 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 249. ISBN 0-7869-2893-X.