The Palace of Loss was the abode of the goddess Shar, located on the Plane of Shadow,[1] before the Spellplague.


The Palace of Loss was a tower with neither windows nor doors. Only Shar's petitioners and servants knew the way to enter or exit the tower.[1][2]


Besides her servants and worshipers, within the tower were kept her prisoners who desired freedom above all else. Thus, Shar could enjoy their pain more fully.[1][2]


When the Great Wheel cosmology was the dominant view of the planes, the Palace of Loss was located in Niflheim, the second layer of Hades,[2][3][4] before it was relocated in the Plane of Shadow of the World Tree cosmology.[1]

After the Spellplague, the Palace of Loss was destroyed, leaving behind a gaping dark hole, much like an inverted tower, called the Foundation of Loss. The hole formed a magical portal to her new home in the Towers of Night in the Astral Sea. The Foundation was surrounded by a sense of sorrow so strong it could be felt, and the area attracted many evil beings of darkness from the Shadowfell.[5]



  1. 1.0 1.1 1.2 1.3 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 163. ISBN 0-7869-3134-5.
  2. 2.0 2.1 2.2 Colin McComb (1996). On Hallowed Ground. (TSR, Inc), p. 170. ISBN 0-7869-0430-5.
  3. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 138. ISBN 978-0786903849.
  4. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 55. ISBN 0-7869-0437-2.
  5. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 69. ISBN 978-0-7869-4924-3.