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Pech (pronounced: /pɛpetch[2]) were creatures of elemental earth.[1]

DescriptionEdit

They looked like gnomes with dark brown or dull grey skin, pupil-less eyes that reflected light like an owl or cat, and thin, gangly arms ending in abnormally large and powerful hands. They could have wiry hair or a thick mane, the color of wet clay.[1]

ActivitiesEdit

Pech were naturally affiliated with the earth, so much so that they were often mistaken for natives of the Elemental Plane of Earth. When they gathered together, they could mold stone as if it were clay and conjure walls of it out of thin air. They also had the ability to petrify and un-petrify living things. When on their own though, they easily wielded picks in their powerful hands.[1]

Their affinity with stone and their natural aversion to sunlight made their underground habitats ideal.[1]

HistoryEdit

On one of their adventures, the ranger Drizzt Do'Urden and Belwar Dissengulp encountered a pech who had been polymorphed by an evil wizard into a hook horror. They named him Clacker and together ventured through the Underdark.[3]

AppendixEdit

AppearancesEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 102. ISBN 1-5607-6619-0.
  2. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
  3. Warning: edition not specified for Exile