A poison was a substance that damaged or affected the abilities of a creature, either instantly or over time. A poison could be administered by contact, inhalation, ingestion, or through a wound. The effects of poisons varied widely but some common effects include paralysis, sleep, loss of ability, injury, or death.
Poisoned creatures had a chance to avoid or resist the effects of a poison. The ability to use poison effectively was a skill that must be learned and a person using a poison had a small chance of poisoning him or herself.
A poisoned creature could be cured quickly either through an antidote, a magic potion, or by clerical or druidic magic. Some poisons could wear off after a period of time and had little or no lasting effect. Some creatures had natural resistance or immunity to poisons.
Common poisons include::
|Name||Type||Damage type||Base cost|
|Arsenic||Ingested||Constitution drain||120 gp|
|Black lotus extract||Contact||Constitution drain||4,500 gp|
|Carrion crawler brain juice||Contact||Paralysis||200 gp|
|Medium spider venom||Injury||Strength drain||150 gp|
|Nightviper venom||Ingested or injury||Wisdom drain||600 gp|
|Numbfish jelly venom||Ingested or contact||Dexterity/Wisdom drain||300 gp|
|Pauper's poison||Ingested||Subdual||40 gp|
|Saldruth's viper venom||Ingested or injury||Constitution drain||300 gp|
|Sassone leaf residue||Contact||Constitution drain||300 gp|
|Slarkfish venom||Ingested||Dexterity drain||100 gp|
|Striped toadstool||Ingested||Wisdom drain||180 gp|
|Terinav root||Contact||Dexterity drain||750 gp|
|Udderfish venom||Ingested||Subdual||400 gp|
|Wyvern poison||Injury||Constitution drain||3,000 gp|
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 150. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), p. 296. ISBN 0-7869-2889-1.
- ↑ 3.0 3.1 3.2 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), p. 297. ISBN 0-7869-2889-1.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 184. ISBN 0-7869-2886-7.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 190. ISBN 0-7869-2886-7.