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Geography of Abeir-Toril
Although the main focus of the Forgotten Realms is undoubtedly the continent of Faerûn, you can explore any of the other charted continents on this fascinating planet. Dive into a richly detailed world established over many decades, using the comprehensive collection of articles here.
Regions of Faerûn
Official political map of Faerûn (a geography map with political borders) was first published in the Forgotten Realms Campaign Setting for Dungeons & Dragons 3rd edition. It is relative to the year 1372 DR. The map was updated to year 1373 DR in the Player's Guide to Faerûn. The following is the second revision of the map.

Note: For a non-clickable image and copyright status, see File:Faerun political.jpg.

Moonshae IslesNelanther IslesThe NorthSilver MarchesThe NorthSword CoastSword Coast NorthWaterdeepWestern HeartlandsAmnHigh ForestLantanTethyrWeldathChultAnaurochEmpire of ShadowsCormyrCalimshanDragon CoastThe RideMoonseaDalelandsSembiaVilhon ReachLake of SteamTashalarVaasaDamaraGreat GlacierThe VastInner SeaNarfellRashemenGreat DaleImpilturTheskAglarondHordelandsThayMulhorandChessentaUntherSmoking MountainsChondalwoodThe ShaarGolden WaterLuirenGreat RiftDambrathHalruaaLapaliiyaFaerun political
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Faerûn

Northwest
Areas: High ForestSavage FrontierSilver MarchesSword CoastSword Coast North
Towns & cities: LuskanMirabarNeverwinterTen TownsWaterdeep
Features: EvermoorsLurkwoodMere of Dead MenNeverwinter WoodSpine of the World
Rivers: River MirarRiver Surbin
North
Areas: DalelandsMoonseaNetherilReghedThe RideTharTortured LandThe Vast
Towns & cities: HarrowdaleMyth DrannorOrdulinScardaleProcampurThultantharTilvertonZhentil Keep
Features: Border ForestCormanthorDragonspine MountainsGalena Mountains
Rivers: River ArkhenRiver AshabaDuathamperRiver LisRiver Tesh
Northeast
Areas: DamaraGreat DaleImpilturHordelandsNarfellRashemenTheskVaasa
Towns & cities: BildoobarisImmilmarLyrabarTelflamm
Features: Earthspur MountainsForest of LethyrGiantspire MountainsGreat Glacier
Rivers: PelauvirSoleine
West
Areas: AmnBaldur's GateCalimshanEvereskaLantanMoonshae IslesMuranndinNelanther IslesNimbralTethyrWestern Heartlands
Towns & cities: AthkatlaBeregostCalimportDarromarIriaebor
Features: Calim DesertForest of MirForest of TethirCloudpeak Mountains
Rivers: ChiontharIthShining Stream
Interior
Areas: ChondathCormyrDragon CoastHlondethPirate IslesSembiaSespechTurmishShining Plains
Towns & cities: AlaghônArrabarOrdulinOrmathSuzailWestgateWheloon
Features: ChondalwoodElven CourtMyth DrannorThunderpeak Mountains
Rivers: Arkhen
East
Areas: AglarondAkanûlAltumbelChessentaChondalwoodHigh ImaskarMulhorandMurghômThayTymantherUnther
Towns & cities: AirspurCimbarDjerad ThymarEltabbarGheldanethMessemprarPort GhaastSkyclaveSkuldVeltalar
Features: Dragonjaw MountainsThaymount MountainsYuirwood
Rivers: AdderClearflowRiver of the DawnRiver of Swords
Southwest
Areas: ChultLapaliiyaSamarachTashalarThindol
Towns & cities: MezroNarubelTashluta
Features: Jungles of ChultValley of Lost HonorWild Coast
Rivers: Samar
South
Areas: Border KingdomsDambrathGreat RiftHalruaaLake of SteamShaar
Towns & cities: AlamontyrCathyrDerluskHalarahhRethmar
Features: Bandit WastesForest of AmlarHills of the Dead KingsMisty Vale
Rivers: HelarMaeruRithTumblestone River
Southeast
Areas: DurparEstagundLuirenUlgarthVar the GoldenVeldorn
Towns & cities: BeluirChavyondatVaelan
Features: LluirwoodGiant's Belt MountainsGurna mountainsRaurin
Rivers: GundanLiontongue

Kara-Tur

North
Areas: Tayanuchi Lands
Towns & cities: ArgistikhinPalace of BalinaikalPalevashTomyris Features: Ama BasinKoryaz MountainsMountains of AmaraYellow SeaWu-Haltai
West
Areas: TabotPlain of Horses
Towns & cities: BhulanHulan
Features: DragonwallGugeWu Pi Te Shao
Interior
Areas: Shou LungT'u Lung
Towns & cities: AusaBanangDurkonHachoniKaratinKirinKuo Te'LungLinshungMishanPendir ChaoShangtouShinmeiTo'mingTsingtaoWaiYenchingYentai
Features: Bang zi Mara ShanCelestial SeaHai JungleKrashatai MountainsQuoya DesertTaotie Cliffs &bull Yao Guang Swamp
Rivers: Ch'ing Tung RiverHungtse River
East
Areas: Island NationsKoryoKozakuraWa
Towns & cities: AruChozawaDojyuFochuJasugaMasakadoNakamaruTu PeUwajiXi Huang
Features: Sea of ConflictSea of HopeSea of KozakuraSea of Long Morning
South
Areas: Kuong KingdomMalatraPetan
Features: Forbidden HillsHimasla MountainsIntan MountainsJambu DweepamJungle of Lost TribesKokaha SteppesLarang MahasarpaRayanna SavanannaYaku Plains

Zakhara

Northwest
Areas: Corsair DomainsFree Cities of Zakhara
Cities: HafayahHawaLihamMulukQadibQudraUmaraUtaqa
Haunted Lands
High Desert
Cities of the Heart
Cities: HalwaHiyalHuzuzWasat
Ruined Kingdoms
Areas: AfyalSahu
Cities: DihlizKadarastoMedina al-AfyalRog'osto
Pearl Cities
Cities: AjayibGanaJumlatSikakTajar
League of the Pantheon
Cities: FahhasHilmHudidI'tirafMahabbaTalab
Crowded Sea
Areas: AfyalAl-SartanBariyaDjinni's ClawsHarabIslands of the Utter SouthNada al-HazanSahuSteaming Isles

Other continents
In addition to Faerûn, other continents on the planet Abeir-Toril have been populated.
Kara-Tur 
The oriental continent to the east of Faerûn.
Maztica 
A "new world" setting on a continent far to the west of Faerûn. The Spellplague transported Maztica to Abeir.
Returned Abeir 
A continent from Abeir that appeared in the location formerly occupied by Maztica after the Spellplague.
Zakhara 
South of Faerûn, an arabian-inspired continent detailed in the Al-Qadim setting.
Featured article
Marsember (the City of Spices) is a metropolis and the busiest port in Cormyr, situated on the west bank of the mouth of the Starwater River. It is based upon trade and lies on sandy islands in swampy terrain, making use of canals that double as open sewers, often causing a stench problem in warm periods, but preventing the water from freezing during the cold periods. Open areas of solid ground are a rarity here.


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