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Power word, stun was a conjuration spell that stunned strong creatures.[3]

EffectsEdit

When a power word, stun spell was uttered, one creature of the caster's choice was stunned, whether the creature could hear the word or not. How long the creature was stunned depended on the power of the creature, but typically stunning would last between five seconds and a minute and a half. Very powerful creatures were not affected at all. A stunned creature could not act.[3]

ComponentsEdit

The spell required only a verbal component.[2]

HistoryEdit

The spell was attributed to Netherese arcanist Xanad in -704 DR and was originally called Xanad's stun.[1]

AppendixEdit

See alsoEdit

AppearancesEdit

ReferencesEdit

  1. 1.0 1.1 1.2 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 25,28. ISBN 0-7869-0437-2.
  2. 2.0 2.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207,209–211,267. ISBN 978-0-7869-6560-1.
  3. 3.0 3.1 3.2 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 263. ISBN 0-7869-2886-7.
  4. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 185. ISBN 0-88038-716-5.
  5. Dale Donovan (January 1998). Cult of the Dragon. (TSR, Inc), pp. 125–126. ISBN 0-7869-0709-6.
  6. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 185. ISBN 0-7869-0394-5.
  7. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 153. ISBN 978-1560763581.
  8. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 121–122. ISBN 0-7869-0437-2.

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