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Ray of frost was a spell cast by wizards, formerly a cantrip cast by both wizards and sorcerers, that was filled with cold energy. When cast, the spell conjured a frigid blast of cold, freezing white or blue air which then streaked towards its intended target, over a distance of no more than fifty feet, slowing their movements down for a brief moment. A ray of frost was more powerful if its caster was of an archmage's equivalent in arcane skill, dealing twice as much damage.

Prior to the Spellplague ray of frost could be cast by both wizards and sorcerers and like all other spells, with the exception of invocations, ray of frost could not be cast at-will but had to be prepared. Ray of frost was also considered a cantrip, or a very basic spell known to virtually all wizards, though it lost this status following the Spellplague, becoming a fully-ranked spell.

ComponentsEdit

The spell required only verbal and somatic components.[1]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 209–210,271. ISBN 978-0-7869-6560-1.
  2. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 159. ISBN 0-7869-4867-1.
  3. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 269. ISBN 0-7869-2886-7.

Further readingEdit

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