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Realms of Magic

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Realms of Magic
8561
Realms of Magic
Author(s) various
Publisher TSR, Inc.
Released December 1995
Type Novel
Binding Mass Market Paperback
Pages 348
ISBN ISBN 0-7869-0303-1
Preceded by Realms of Infamy
Followed by Realms of the Underdark

Realms of Magic, edited by Brian Thomsen and J. Robert King, is the third anthology of stories from the Forgotten Realms.

From the research files of the legendary Volo come tales of all things magical in the Realmsartifacts and auguries, wizards and weapons, heroes and hokum—told by your favorite authors, including: R.A. Salvatore, Elaine Cunningham, Ed Greenwood, Jeff Grubb, David "Zeb" Cook, Roger Moore and others


Contents

[edit] Contents

Spoiler warning: Plot or ending details follow.

[edit] Guenhwyvar

By R. A. Salvatore

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[edit] Smoke Powder and Mirrors

By Jeff Grubb

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[edit] The Magic Thief

By Mark Anthony

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[edit] The Quiet Place

By Christie Golden

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[edit] The Eye of the Dragon

By Ed Greenwood

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[edit] Every Dog His Day

By Dave Gross

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[edit] The Common Spell

By Kate Novak and Jeff Grubb

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[edit] The First Moonwell

By Douglas Niles

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[edit] The Luck of Llewellyn the Loquacious

By Allen C. Kupfer

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[edit] Too Familiar

By David Cook

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[edit] Red Ambition

By Jean Rabe

"Red Ambition" was also published in The Best of the Realms anthology.

Szass Tam, Zulkir of Necromancy, is betrayed by his apprentice, Frodyne. Frodyne is brilliant, ruthlessly ambitious, and enamored with the lich, who plans to grant her wish for immortality. However, when Tam flippantly takes information from her about a powerful artifact, she becomes furious and steals away to claim it for herself.

The Zulkir sends an army of undead to a hidden temple of Leira in ruined Delhumide to collect the artifact. That he will be defiling a god's temple does not bother him, as he long ago found most gods to be unworthy of respect. When he learns the army was completely destroyed, Tam goes himself to investigate. After subduing the temple's guardian ghost, he forces it to lead him to the inner sanctum. There he finds Frodyne fighting the nearly invincible golem that guards the treasure. Instead of helping her, he grants her immortality—thereby giving the golem a never-ending distraction.

The Zulkir of Necromancy takes the artifact, a ruby-studded crown, and places it on his head. He immediately falls to the ground writhing in pain. The temple guardian laughs at him; the crown bestows eternal life to its wearer, but Tam has no heart to beat or lungs to breath. Leira, the Lady of Deception, has proven herself the greater power, as Tam has lost his army, his greatest apprentice, and a measure of his confidence to a simple ruse. Philosophical even in defeat, Szass Tam leaves the temple laughing at himself.

[edit] Thieves' Reward

By Mary H. Herbert

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[edit] Six of Swords

By William C. Connors

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[edit] The Wild Bunch

By Tom Dupree

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[edit] A Worm Too Soft

By J. Robert King

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[edit] Gunne Runner

By Roger E. Moore

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[edit] The Direct Approach

By Elaine Cunningham

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