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This article is about the region. For the sourcebook, see Realmspace (sourcebook).

Realmspace is the term used to describe the Torilian system and its surrounding environs. Contained within the Realmspace crystal sphere, Realmspace consists of wildspace (empty vacuum), a sun, eight planetoids and their satellites. Realmspace is located within the Prime Material Plane.[1].

The Solar SystemEdit

The SunEdit

Main article: The Sun

A single star radiates a comfortable amount of warmth throughout Realmspace. Particularly susceptible to solar flares, they erupt almost continually.[2]

AnadiaEdit

Main article: Anadia

Planet closest to the sun and mostly populated by halflings and umber hulks. It is covered in canyons that dwarf the Great Rift and the equatorial regions are unlivable due to the sun's proximity.[3]

ColiarEdit

Main article: Coliar

Coliar is a gas giant mostly populated with avian life-forms and other flying creatures. A few 'islands' of water and earth revolve around the planet's core. Elminster is said to own a resort on one of these islands.[4]

TorilEdit

Main article: Toril

The third planet in the system is the most populated, teeming with life. About 60% water with creatures living in the air, on the land and under water. This planet was formerly known as Abeir-Toril.[5]

SelûneEdit

Main article: Selûne (moon)

Selûne is Toril's only natural satellite. Only one side of it ever faces the planet, the other side is always shrouded in darkness and this is where most activity takes place. It is named after one of Toril's native deities. Trailing in the orbit of this satellite are the Tears of Selûne.[6]

KarpriEdit

Main article: Karpri

The fourth planet in the system is an oceanic world. It is an absolutely beautiful place to behold from wildspace. The poles are covered in pack ice hundreds of miles thick and stalked by deadly cold-loving predators while floating on the equators waters can be found seaweed which at some points can support up to five tons of weight but are also home to massive, dangerous insects. The waters of the world are inhabited by aquatic elves and predacious sea life, making this planet as dangerous as it is beautiful.[7]

ChandosEdit

Main article: Chandos

Another oceanic world, Chandos' seas contain lumps of rock that, when piled high enough create highly unstable islands. Those living on these islands are the human, dwarven and orcish descendants from a pair of Spelljammers that crash-landed here long ago. Over time, they lost their technologies and developed an enmity for each other, forgetting their pasts and becoming primitive.[8]

GlythEdit

Main article: Glyth

Glyth[9] is a harsh, ringed planet that has been occupied by the dreaded illithid for about a century. Plant life is continually burned by the harsh atmosphere or by the mind flayers to prevent their humanoid cattle hiding from them. A remarkably pure edible gelatin 'water' can be found in the place of seas, though the planet still has ice caps as normal, nothing lives there. Most activity occurs underground. As well as the planet's rings[10], Glyth is orbited by three satellites. One, known as Haven[10] is a hollowed out asteroid and treated as neutral ground for the different mind flayer factions. Another, Mingabwe[11] is a trading port for non-illithids. While orbiting Mingabwe is Polluter, an unmapped asteroid. A group of over 300 mercenaries from the Code Helm reside here conducting raids against illithids in the system.[12]

GardenEdit

Main article: Garden

Garden is not actually a planet. It is a series of earth-masses connected together by a massive plant. Non-sentient life-forms create a balanced ecosystem with the many varieties of plant life growing here, but otherwise it is populated by pirates. Garden is also orbited by twelve satellites.[13]

H'CathaEdit

Main article: H'Catha

Consisting of a flat disc of 300-mile thick water with a single mountain in the center, this world looks like a giant wagon wheel, with the Spindle (the mountain) always pointing directly at the sun. Near the base of the mountain, six ports, each owned by a different type of Beholder accept Spelljamming traffic from other beholders (not ones who live on H'Catha as that would provoke a war) and a mysterious humanoid race. Other species are only allowed to land if they have goods to trade and leave as soon as they are done. The world is orbited by two satellites, Turnbetl and Lumbe.[14]

Additional Astronomical BodiesEdit

ConstellationsEdit

Main article: Constellation

Realmspace held a number of constellations, arrangement of stars as viewed in the night sky.

ReferencesEdit

  1. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc). ISBN 1-56076-052-4.
  2. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 5. ISBN 1-56076-052-4.
  3. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 7. ISBN 1-56076-052-4.
  4. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 12. ISBN 1-56076-052-4.
  5. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 18. ISBN 1-56076-052-4.
  6. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), pp. 25–29. ISBN 1-56076-052-4.
  7. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 32. ISBN 1-56076-052-4.
  8. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 36. ISBN 1-56076-052-4.
  9. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 39. ISBN 1-56076-052-4.
  10. 10.0 10.1 Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 42. ISBN 1-56076-052-4.
  11. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 43. ISBN 1-56076-052-4.
  12. Tim Beach (1992). Gold & Glory. (TSR, Inc), p. 11. ISBN 1-56076-334-5.
  13. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 44. ISBN 1-56076-052-4.
  14. Dale "slade" Henson, Gary L. Thomas ed. and Karen S. Boomgarden ed. (April 1991). Realmspace. (TSR, Inc), p. 47. ISBN 1-56076-052-4.
  15. 15.0 15.1 Dan Mishkin (September 1991). “Summer in the City”. Advanced Dungeons & Dragons #33 (DC Comics), p. 15.
  16. Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 6. ISBN 0-7069-0761-4.
  17. slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 14. ISBN 0-7869-0437-2.
  18. Elaine Cunningham (April 2000). Elfshadow. (Wizards of the Coast), p. 122. ISBN 0-7869-1660-5.
  19. Richard Baker (May 2003). Condemnation. (Wizards of the Coast), p. 9. ISBN 0786932023.
  20. 20.0 20.1 20.2 20.3 20.4 Nigel Findley (September 1991). The Cloakmaster Cycle, Book 2: Into the Void. (TSR, Inc.), p. 171. ISBN ISBN 1-56076-154-7.

MapsEdit

SourcesEdit

2nd Edition D&D

Web Material,General

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