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3rd ed. rules
Resist elements is a widespread abjuration spell that blocks a small amount of damage from one energy type. It functions much in the same manner as endure elements, except that, instead of granting a resistance to the energy type, it absorbs a finite amount of damage of that type.
Resist elements overlaps (and does not stack with) endure elements and protection from elements. If someone is warded by protection from elements and one or both of the other spells, the protection spell absorbs damage until it is exhausted. If that person is warded by resist elements and endure elements at the same time, the resist spell absorbs damage but the endure spell does not.
- Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. Wizards of the Coast. ISBN 0-7869-1551-4.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 62-66. Wizards of the Coast. ISBN 0-7869-1836-5.