After the Time of Troubles of 1358 DR, the Wand of Four Moons had all the magical powers of a rod of security, a rod of resurrection, a wand of paralyzation, a wand of polymorphing, and a wand of lightning combined. It had still more, unknown powers. It could be wielded as a weapon, and granted its wielder skill in its use.
A sacred replica of the Wand of Four Moons was kept in the House of the Moon temple in Waterdeep by 1369 DR. This was created and blessed by Selûne to commemorate her battle with Shar in the city during the Time of Troubles in 1358 DR. Identical in appearance, it levitated within a glass case guarded by a silverstar priest and radiated a soft, silvery-blue light. It had no other powers, but some lucky pilgrims saw it drip Selûne's essence or heard the goddess whisper inspiring or helpful words. When Selûne manifested in the temple, she emerged from this replica. It was said to contain some of her power.
During the annual temple holiday of Selûne's Hallowing, High Priestess Naneatha Suaril bore this Wand of Four Moons at the head of a parade through the streets. It was claimed by some that Naneatha could, with a plea to the goddess, summon the real Wand of Four Moons in place of the replica and wield it with its full power. Selûnite pilgrims came to the temple to see this holy relic.
Two different versions of this item under different names have been presented. For 2nd-edition, Faiths & Avatars presented the Wand of Four Moons as primarily a magical rod or wand. For 3rd-edition, the Forgotten Realms Campaign Setting briefly lists the Wand of Four Moons as a heavy mace, then Faiths and Pantheons presented the Rod of Four Moons as a magical heavy mace, with no spell powers. Nevertheless, this article assumes they are the same item, with the differences being due to the change in edition. They are of similar appearance and name.
- ↑ 1.0 1.1 1.2 1.3 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 135. ISBN 978-0786903849.
- ↑ 2.0 2.1 2.2 slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 51. ISBN 0-7869-0437-2.
- ↑ 3.0 3.1 3.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 248. ISBN 0-7869-1836-5.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 134. ISBN 978-0786903849.
- ↑ 5.0 5.1 5.2 5.3 5.4 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), pp. 55–58. ISBN 0-7869-2759-3.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 139. ISBN 978-0786903849.
- ↑ 7.0 7.1 7.2 7.3 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 136. ISBN 978-0786903849.
- ↑ 8.0 8.1 8.2 Ed Greenwood and Steven E. Schend (July 1994). “Adventurer's Guide to the City”. City of Splendors (TSR, Inc), p. 15. ISBN 0-5607-6868-1.
- ↑ Ed Greenwood and Steven E. Schend (July 1994). “Adventurer's Guide to the City”. City of Splendors (TSR, Inc), p. 29. ISBN 0-5607-6868-1.