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Sabine was a Mintarn mercenary general in the employ of Lord Dagult Neverember of Neverwinter in the late years of the 15th century DR.[1]

DescriptionEdit

Sabine was usually described as "tough-as-nails".[1] She was tall and muscular, with dark hair, vibrant eyes, and numerous small scars on her face and hands.[2]

PersonalityEdit

Sabine was an intimidating, no-nonsense woman, who conducted herself with military discipline. She was described as competent, tactical and pragmatic, but also as gruff, business-like, over-confident and taciturn. She cared little for people's feelings or petty moral quandaries, and had a reputation for never smiling. She fulfilled her duty efficiently and did not hesitate to use violence if necessary.[2]

Many people disliked her because of her personality.[4]

ActivitiesEdit

Besides being the commander officer for her mercenary forces, General Sabine was also in charge of all of Neverwinter military forces.[2] Her job was to enforce the law and to protect of the city from any threat.[1] She was authorized to hire sellswords, such as adventurers, when needed.[5]

RelationshipsEdit

Unlike other followers of Neverember, she was not really an ally of him, and while she was loyal and never betrayed him, she did so only because Neverember paid her well.[2]

She was good friends with her swordcaptain, Muln Horan.[6]

The Ashmadai leader, Mordai Vell, often invited her to his estate to try to win her to his side.[7]

HistoryEdit

General Sabine and her forces were hired by Neverember when he started his New Neverwinter movement in 1467 DR.[8]

In 1479 DR, when a "Lost Heir" of the Alagondar bloodline made public his claim to the throne of Neverwinter, General Sabine hired a group of adventurers to track down the so-called heir and discover his true intentions.[9] She later helps the adventurers to fight against the plaguechanged monsters summoned by the "Lost Heir".[10]

The death of Muln Horan hit her hard, and she mourned her old friend for a time.[11]

In 1486 DR, she was still working for Neverember. She, Neverember and Jelvus Grinch, met with Bruenor Battlehammer and Emerus Warcrown in Neverwinter to discuss the reclamation of Gauntlgrym from the drow.[12]

When the Mintarn mercenaries deserted Lord Neverember because of the actions of the Cloaked Ascendancy, Sabine remained loyal. She stayed in Neverwinter, now as the general of the Neverwinter Guard.[13]

AppendixEdit

AppearancesEdit

NovelsEdit

AdventuresEdit

GamesEdit

External linksEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 87. ISBN 0-7869-5814-6.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Erik Scott de Bie (2011). Lost Crown of Neverwinter. (Wizards of the Coast), p. 20.
  3. 3.0 3.1 Rob Heinsoo, Stephen Schubert (May 19, 2009). Monster Manual 2 4th edition. (Wizards of the Coast). ISBN 0786995101.
  4. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 144. ISBN 0-7869-5814-6.
  5. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 143. ISBN 0-7869-5814-6.
  6. Erik Scott de Bie (April 2013). Storm over Neverwinter. (Wizards of the Coast), p. 9.
  7. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 99. ISBN 0-7869-5814-6.
  8. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 89. ISBN 0-7869-5814-6.
  9. Erik Scott de Bie (2011). Lost Crown of Neverwinter. (Wizards of the Coast), p. 21.
  10. Erik Scott de Bie (2011). Lost Crown of Neverwinter. (Wizards of the Coast), p. 53.
  11. Erik Scott de Bie (April 2013). Storm over Neverwinter. (Wizards of the Coast), p. 23.
  12. R.A. Salvatore (February 2017). Archmage (MMP). (Wizards of the Coast). ISBN 9780786966134.
  13. Cryptic Studios (2013). Jack Emmert and Shane Hensley. NeverwinterPerfect World Entertainment.