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Scornubel (pronounced: /ˈskɔːrnbɛlSCOR-noo-bel[5]), also known as the Caravan City, was a major tradestop for caravans. It lay on the northern bank of the River Chionthar, where the Trade Way reached the river.[6]

Population[]

Its population was made up of many races and could increase by between six and eight times during the summer.[4]

Description[]

Scornubel

A map of Scornubel in 1358 DR.

The river was populated by barges, narrowboats, and skiffs, which made their way west as far as Baldur's Gate southeast along the Chionthar to Berdusk and northeast along the River Reaching to Hill's Edge.[4]

Demonym[]

A person from Scornubel was known as a Scornubian or Scornubrian.[7]

History[]

The southern part of Scornubel was once a rival city known as Zirta, until it was conquered in the War of Lords.[1]

In the years immediately after the Spellplague of 1385 DR, trade across Faerûn ground to a halt and Scornubel's fortunes plummeted. The city saved itself by allowing its annexation by Elturgard.[3]

Government[]

In the 14th century DR, the city was ruled by Lady Rhessajan Ambermantle, three Lord High Advisors who were formerly merchants, and an additional council of merchants.[4]

Lifestyle[]

Because there was so much trade passing through the city, many buildings and businesses changed hands rapidly, meaning that the city did not have many permanent landmarks. All year round, many inhabitants slept in their caravans or simply out in the open, using a bale of hay as bedding, rather than paying for a bed in more comfortable accommodation.[4]

Traditional entertainment consisted of mock battles between humans and monsters, monsters trained to dance or perform, or monsters that participated in comedy or spellcasting. Occasionally these monsters could break free and turn on the audiences.[8]

In the past, Scornubel was raided by bugbears and hobgoblins. These raids were more likely during the winter months. The city had problems with thieves and doppelgangers.[4] Creatures like doppelgangers and lamias were tolerated in the city because of their special powers, and the city was used as a meeting place for illithids and yuan-ti, when the Underdark or Skullport were not suitable.[8]

Locations[]

Official Buildings
Religious Buildings
Trade Buildings
Clubs, Inns and Taverns
Roads and Streets
  • Far Rider Street
  • Northstorm Street
  • Red Shields Road
  • Stumblepost Trail
  • Trade Way
  • The Walk

Inhabitants[]

  • Lady Rhessajan Ambermantle, ruler of Scornubel
  • Angah Lalla, a fence and curios dealer
  • Laertilus, a sage specializing in lost treasures[19]
  • Vaerum, the Master Thief and one time head of a local thieves' guild[19]

Appendix[]

Behind the Scenes[]

Under its older name, Scornubel was the setting of the very first work of fiction set in the Forgotten Realms, "One Comes, Unheralded, to Zirta", written in 1967 by a young Ed Greenwood.

Appearances[]

Short Stories
The Best of the Realms II: "One Comes, Unheralded, to Zirta"
Video Games
Referenced only
Baldur's Gate II: Shadows of Amn

References[]

  1. 1.0 1.1 Ed Greenwood (February 2013). “Eye on the Realms: Alana Nruneree, Unraveler of Secrets”. In Steve Winter ed. Dragon #420 (Wizards of the Coast), pp. 35–38.
  2. Ed Greenwood (August 1992). “The Everwinking Eye: Words To The Wise”. In Jean Rabe ed. Polyhedron #74 (TSR, Inc.), p. 14–15.
  3. 3.0 3.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 125. ISBN 978-0-7869-4924-3.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 105. ISBN 1-5607-6940-1.
  5. Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 73. ISBN 0-88038-472-7.
  6. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 228. ISBN 0-7869-1836-5.
  7. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 73. ISBN 0-8803-8828-5.
  8. 8.0 8.1 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 108. ISBN 1-5607-6940-1.
  9. 9.0 9.1 9.2 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 106. ISBN 1-5607-6940-1.
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 10.16 10.17 10.18 10.19 10.20 10.21 10.22 10.23 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 99. ISBN 1-5607-6617-4.
  11. Ed Greenwood (2024-01-06). Andred Kuroone, Lurandural Veltree, Jhalanavress Tanthavur, and Orstrar Galannavruk (Tweet). theedverse. Twitter. Archived from the original on 2024-01-06. Retrieved on 2024-01-06.
  12. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), pp. 105–106. ISBN 1-5607-6940-1.
  13. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 107. ISBN 1-5607-6940-1.
  14. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 109. ISBN 1-5607-6940-1.
  15. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 110. ISBN 1-5607-6940-1.
  16. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 112. ISBN 1-5607-6940-1.
  17. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 113. ISBN 1-5607-6940-1.
  18. Nigel Findley (September/October 1989). “The Serpent's Tooth”. In Barbara G. Young ed. Dungeon #19 (TSR, Inc.) (19)., pp. 17–31.
  19. 19.0 19.1 Ed Greenwood, Tim Beach (November 1995). Pages from the Mages. Edited by Jon Pickens. (TSR, Inc.), p. 24. ISBN 0-7869-0183-7.

Sources[]

2nd Edition D&D
Web Material, General
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