The Sempadan Forest was a vast forest lying on the eastern side of the wide isthmus joining the continents of Faerûn and Kara-Tur with Zakhara. It was known as Herne's Wood to the people of the Utter East, on the western side of the isthmus, and as the Jungle of Monsters to Zakharans to the southwest.
An unnamed river ran south-east through the forest, emptying into the Segara Sea. It had two tributaries descending from the mountains. Two more meandering rivers cut through its narrower southern part, flowing from the eastern heights of the Land of the Yak-Men into the Foreigners' Sea. Another short one marked the southern border of the forest towards the no-man's land between the Haunted Lands, the Ruined Kingdoms and the sea.
The nations of Kara-Tur and the Grand Caliphate of Zakhara had largely ignored the continental isthmus.[speculation] The Sempadan Forest, together with the adjacent Roof of the World, was a formidable barrier for land travel between the two continents, so that trade was usually done by sea. Thus the Sempadan Forest remained completely unknown and unexplored by the 14th century DR.[speculation][note 1]
The neighboring Yikarian Empire had often been in direct conflict with the dangerous denizens of the Jungle of Monsters. By the 1360s DR,[note 2] the army of the yak folk was on guard in the adjacent Bronze Falcon province under the effective leadership of the Mountain Prince.
Around 1357 DR, the settlement of Seringkali lay in the eastern fringes of the Sempadan Forest, connected by a trail to Tang-ga. Close by, the ruins of Sampar (once the southernmost port of Shou Lung) sat at the very eastern tip of the Sempadan Forest.
- ↑ Apart from its appearance on maps and a few little-known locations near the edges, very little is known about the Sempadan Forest itself. Given the stated lack of interest in the area, it appears that the forest is unexplored.
- ↑ Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.
- ↑ 1.0 1.1 1.2 Tachyon Studios (1996). Brian Fargo. Blood & Magic. Interplay.
- ↑ 2.0 2.1 2.2 Jeff Grubb (August 1992). Land of Fate (Maps). (TSR, Inc). ISBN 978-1560763291.
- ↑ Jeff Grubb (August 1992). Land of Fate (Maps). (TSR, Inc). ISBN 978-1560763291.
- ↑ 4.0 4.1 4.2 4.3 4.4 Karen Wynn Fonstad (August 1990). The Forgotten Realms Atlas. (TSR, Inc), pp. vii, 17. ISBN 978-0880388573.
- ↑ 5.0 5.1 5.2 5.3 (1989). Kara-Tur Trail Map. (TSR, Inc). ISBN 0-88038-783-7.
- ↑ 6.0 6.1 Curtis Smith and Rick Swan (1990). Ronin Challenge. (TSR, Inc), p. map. ISBN 0-88038-749-1.
- ↑ Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 25. ISBN 978-1560763291.
- ↑ David Cook (October 1992). Golden Voyages (Map Booklet). (TSR, Inc). ISBN 978-1560763314.
- ↑ 9.0 9.1 Wolfgang Baur (November 1997). “Campaign Classics: The Roof of the World”. In Dave Gross ed. Dragon #241 (TSR, Inc.), pp. 88–95.
- ↑ Curtis Smith and Rick Swan (1990). Ronin Challenge. (TSR, Inc), pp. 28, 66. ISBN 0-88038-749-1.