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Eshowdow (pronounced: /ɛˈʃɛdɛeh-SHOE-doe) was a dark demigod of shadow, destruction, cowardice and fear worshiped in Chult.[1]

DescriptionEdit

Eshowdow, like his symbol, appeared as a huge, roughly humanoid shadow with taloned hands. It was unclear if he chose to veil himself or if this was his true form.[1]

PersonalityEdit

The Shadow Giant sprang from a dark aspect of Ubtao's personality and was defined by his hate for all the Creator of Chult stood for. Vicious and cowardly, Eshowdow worked against his enemies, especially the Tabaxi, from the shadows and corrupted all that was noble and true, and encouraged his followers to do the same.[1]

Divine RealmEdit

Like many demipowers, Eshowdow was a deity of the Prime Material plane,[4] though he also had a strong connection to the Demiplane of Shadow. He considered all of Chult his divine realm, but his base of operations was the Valley of Lost Honor of the Eshowe and the Great Shadow's Mansion there, Eshowdow's high temple.[1]

HistoryEdit

Mezro

Ubtao building the city of Mezro, while his friend Thard Harr looks on. His enemies also observe, as Sseth flies overhead and Eshowdow creeps along the ground.

Eshowdow was born out of a fragment of the consciousness and being of Ubtao when he created the myriad nature spirits of Chult from such pieces of himself, but intially buried underground. His name came from the Eshowe tribe, who freed the entity they called the Shadow Giant in -137 DR, hoping to destroy the city of Mezro. When the Shadow Giant was repelled from the city by the Tabaxi, he turned on his summoners, nearly wiping them out. Thus, the victorious Tabaxi named him Eshowdow, "the Shadow of the Eshowe".[1][5]

Despite his fury at the defeat, and his realization that the elder god was incapable of perceiving him, as Eshowdow was, in essence, Ubtao's shadow, he remained in the shadows, brooding and plotting against the Chultans.[1]

Early in the 1370s DR, Eshowdow was killed and his guise taken up by the dark goddess Shar under uncertain circumstances.[2][3]

RelationshipsEdit

The Shadow Giant was the antithesis of Ubtao and his main goal was the destruction of the Creator of Chult and the Tabaxi. Eshowdow, however, was also weak in comparison to the deity he sprang from, and thus all his attacks were furtive and cowardly. His one ally was the snake god Sseth. The two were united in their destructive evil and hatred of Ubtao.[1][6] Eshowdow's ultimate bane proved to be a rival dark deity from outside of Chult, however: Shar, Mistress of the Night.[2][3]

DogmaEdit

Every creature is divorced from its spirit upon its creation.

The two cannot be reunited without following the teachings of Eshowdow.
Only by merging the spirit with the body can a being enter a higher state of existence.
Life is hard, but it is harder if you do not obey Eshowdow.

Never trust the Tabaxi.
— the Eshewtak[1]

WorshipersEdit

Eshowdow's main base of worshipers was the Eshowe tribe. Some outcasts from the Tabaxi tribe and some Batiri goblins also turned to the Shadow Giant. The clergy of Eshowdow (who also constituted the ruling elite of the Eshowe tribe) were called the Eshewtak.[1]

ActivitiesEdit

Eshowdow worked to control the Eshowe tribe through his priesthood and rebuild it to a force able to destroy the Tabaxi. His most potent method was a ritual supposed to reunite a worshiper with their lost spirit, but in truth linked a shadow from the Negative Energy plane to the target, slowly turning them to evil.[1]
As the Shadow Giant and his followers were no match for Ubtao and the Tabaxi in open confrontation, he urged the Eshowe to acts of secret vengeance and sabotage.[1]

AppendixEdit

Further ReadingEdit

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), pp. 80–83. ISBN 0-7869-0657-X.
  2. 2.0 2.1 2.2 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 109. ISBN 0-7869-2759-3.
  3. 3.0 3.1 3.2 Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 106. ISBN 0-7869-2875-1.
  4. Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), p. 14. ISBN 0-7869-0657-X.
  5. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 57. ISBN 978-0-7869-4731-7.
  6. Eric L. Boyd (1997). Powers and Pantheons. (TSR, Inc), p. 85. ISBN 0-7869-0657-X.

ConnectionsEdit

EshowdowSsethThard HarrUbtao