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If the victim recognized the illusion, the shadow energy was a lot less effective than the duplicated spell. It was always less effective on objects as objects couldn't believe in the first place.
The spell also had a greater version that allowed the duplication of stronger spells and was more powerful, even when seen through as an illusion. An even stronger version of the spell was the shades spell.
Shadow conjuration used verbal and somatic components only.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), p. 276. ISBN 0-7869-2886-7.
- ↑ 2.0 2.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), pp. 162–163. ISBN 0-88038-716-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 184. ISBN 0-7869-0394-5.
- ↑ Barry A. A. Dillinger (May 1996). “The Dimensional Wizard”. In Pierce Watters ed. Dragon #229 (TSR, Inc.), pp. 50–52.
- ↑ Sam Witt (January 1994). The Complete Sha'ir's Handbook. (TSR, Inc), p. 125. ISBN 978-1560768289.
- ↑ Skip Williams (2000). Conversion Manual. (Wizards of the Coast), p. 16.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), pp. 276–277. ISBN 0-7869-2886-7.