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Shadowdale

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Shadowdale crest 2
Shadowdale's coat of arms[1]
Shadowdale
Geographic Information
Region(s) The Dalelands, North Faerûn
Societal Information
Race(s)
Humans 78%
Half-elves 8%
Elves 6%
Gnomes 4%
Halflings 3%
Other 1%
Religion(s) Chauntea, Lathander, Mielikki, Silvanus, Tymora
Population 14,020 in 1372 DR
Imports Jewelry, manufactured items, ore
Exports Ale, looted magic items, produce
Alignment
LG NG CG
LN N CN
LE NE CE
Political Information
Government type Elected Lordships
Historical Information
Established 906 DR

Locations in Shadowdale
Organizations in Shadowdale
Settlements in Shadowdale

Source: FRCS-3rd, p. 139

Shadowdale was a farming community in the Dalelands, in North Faerûn,[2] and is the home of the archmage Elminster Aumar[3] and was the home of two of the Seven, Storm Silverhand[4] and Syluné.[5] Through its history, Shadowdale has battled both Zhentarim and drow invasions.[6] Due to the number of ruins in Shadowdale, it was a popular place for adventuring companies to settle.[2]

HistoryEdit

Main article: History of Shadowdale

Originally Shadowdale (then known as the "Land Under Shadow") was controlled by the drow, who constructed the original Twisted Tower to protect their underground routes in the area. The drow maintained a population of humans and other races on the surface, used as slaves.[7]

The first human ruler of Shadowdale was the water wizard Ashaba, who took power in 906 DR[8] and the Twisted Tower bore his name thereafter, along with the River Ashaba.[7]

Aumry Obarskyr became Lord of Shadowdale in 1300 DR.[9] Aumry ruled peacefully over the dale with his wife Syluné Silverhand. The peace in the dale encouraged attacks and sabotage from the Zhentarim, and led to Aumry's assassination in 1339 DR. The assassins responsible for Aumry's death were captured and killed by Jyordhan.[10][8][11][12] Aumry is interned in Aumry's Tomb under Watcher's Knoll.[9]

After Jyordhan's death in 1345 DR, Syluné was unofficially the ruler of Shadowdale, and she was aided in its defence by the adventuring company Mane's Band, although she was not the lord. This led to the period being dubbed "the Time of No Lords", with Syluné opting not to occupy the Twisted Tower and assume official leadership. The period lasted until 1348 DR.[13]

When Florin Falconhand was invited to take up the lordship by Khelben "Blackstaff" Arunsun in 1348 DR, he declined the honour and deferred it to his fellow Knight of Myth Drannor, Doust Sulwood instead. Doust ruled until 1353 DR, by which time he had grown tired of court life and preferred instead to return to adventuring. He passed on the lordship to Mourngrym Amcathra.[13]

Mourngrym ruled until 1375 DR,[14] and led the dale against Lyran Nanther in 1357 DR and the Bane-led Zhentil Keep army in 1358 DR.[15]

In 1374 DR, Nightal 15, under the cover of darkness, an army of Zhentarim, lead by Scyllua Darkhope, invades Shadowdale with the assistance from the Church of Shar and House Dhuurniv.[14]

GeographyEdit

Shadowdale spanned an area from Shadow Gap to Voonlar and its main town, which was also called Shadowdale, lay on the River Ashaba. The dale was covered with patches of light woods, and had a high number of ruins, making it popular with adventurers.[2] The town of Shadowdale was an unwalled community in 1367 DR and in 1374 DR. The forest of Cormanthor lies to the east.[16]

Notable locationsEdit

The seat of power in Shadowdale was the Twisted Tower of Ashaba.[17] Castle Grimstead, dating from 834 DR, lay not far from the site of the Tower, while Castle Krag, originally a drow outpost, was situated beneath Watcher's Knoll.[16]

PoliticsEdit

The ruler of Shadowdale was chosen by its inhabitants as someone who they hold in high regard, and was usually an outsider to the dale, it was someone they regarded as a hero to the dale having provided a service.[3] This was in contrast to other dales where hereditary rule was common.[2] The inhabitants of Shadowdale generally kept their own lands and freedoms, swearing fealty to the lord and helping the community only when outside threats became involved.[16]

DefenseEdit

Elminster is usually responsible for the defense of Shadowdale, but when he is away on trips, he leaves this task with Storm Silverhand.[18]

Further readingEdit


GalleryEdit

ReferencesEdit

  1. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 122. ISBN 0-8803-8828-5.
  2. 2.0 2.1 2.2 2.3 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 37. ISBN 1-5607-6617-4.
  3. 3.0 3.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 4. ISBN 1-5607-6617-4.
  4. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 20. ISBN 1-5607-6617-4.
  5. Richard Baker, Eric L. Boyd, Thomas M. Reid (July 2007). Shadowdale: The Scouring of the Land. (Wizards of the Coast), p. 144. ISBN 07-8694-039-5.
  6. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 137. ISBN 0-7869-1836-5.
  7. 7.0 7.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 5. ISBN 1-5607-6617-4.
  8. 8.0 8.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 9. ISBN 1-5607-6617-4.
  9. 9.0 9.1 Richard Baker, Eric L. Boyd, Thomas M. Reid (July 2007). Shadowdale: The Scouring of the Land. (Wizards of the Coast), p. 14. ISBN 07-8694-039-5.
  10. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 6. ISBN 1-5607-6617-4.
  11. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 132. ISBN 978-0-7869-4731-7.
  12. Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 139. ISBN 978-0-7869-4731-7.
  13. 13.0 13.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 7. ISBN 1-5607-6617-4.
  14. 14.0 14.1 Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 158. ISBN 978-0-7869-4731-7.
  15. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 8. ISBN 1-5607-6617-4.
  16. 16.0 16.1 16.2 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 10. ISBN 1-5607-6617-4.
  17. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 32. ISBN 1-5607-6617-4.
  18. Ed Greenwood (November 2003). Elminster at the Magefair (The Best of the Realms). (Wizards of the Coast) ISBN 0-7869-3024-1.

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