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Shadowfell

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The Shadowfell, sometimes simply called Shadow, was a parallel plane from which necrotic energies and shadow magic stemmed. It existed as sort of a counterpart to the Feywild in the sense that it was a reflection or "echo" of the Prime Material Plane except that it was a bleak, desolate place full of decay and death.[2]

HistoryEdit

The Shadowfell was created in 1385 DR when Shar, having successfully arranged Mystra's death, bound the energies of the Negative Energy Plane with the Plane of Shadow.[2] Since then, the Shadowfell existed as a center of Shar's power as well as a transitory place for dead mortals on their way towards judgment on the Fugue Plane.[3]

InhabitantsEdit

Much of the Shadowfell was a twisted reflection of the Prime Material plane and was populated primarily by dead creatures such as ghosts, specters, and other undead who for whatever reason refused to leave the Shadowfell and continue on to the Fugue Plane. There were however, numerous other inhabitants, such as communities of shadar-kai, Shadovar, and dark ones.[2]

Notable inhabitantsEdit

ShadowfellExplorers

Exploring the Shadowfell.

  • Dark Powers, vestiges of ancient dead evil gods that either dwell on the plane or were banished there, and feed on evil creatures that become trapped in the Shadowfell.[7]

LocationsEdit

Domains of DreadEdit

In remote corners of the Shadowfell there were demiplanes created by the Dark Powers which served as prisons to trap creatures of extreme evil to serve as sustenance.

One such demiplane was the valley of Barovia, ruled by the vampire Strahd von Zarovich, himself a prisoner of the Dark Powers.[8] Passages to Barovia were rumored to exist somewhere in the Misty Forest, based on reports of werewolf attacks and Vistani presence in Daggerford and surrounding areas.[9]

AppendixEdit

AppearancesEdit

ReferencesEdit

  1. Richard Baker, John Rogers, Robert J. Schwalb, James Wyatt (December 2008). Manual of the Planes 4th edition. (Wizards of the Coast), p. 53. ISBN 978-0-7869-5002-7.
  2. 2.0 2.1 2.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 69. ISBN 978-0-7869-4924-3.
  3. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 65. ISBN 978-0-7869-4924-3.
  4. 4.0 4.1 4.2 4.3 R.A. Salvatore (March 2013). The Last Threshold. (Wizards of the Coast). ISBN 0-7869-6364-6.
  5. 5.0 5.1 Warning: edition not specified for The Companions
  6. Paul S. Kemp (December 2008). Shadowrealm. (Wizards of the Coast). ISBN 978-0786948639.
  7. Christopher Perkins, Tracy Hickman, Laura Hickman (March 2016). Curse of Strahd. In Kim Mohan ed. (Wizards of the Coast), p. 181. ISBN 978-0-7869-6598-4.
  8. Wizards RPG Team (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 51. ISBN 978-0786965622.
  9. Christopher Perkins, Tracy Hickman, Laura Hickman (March 2016). Curse of Strahd. In Kim Mohan ed. (Wizards of the Coast), pp. 19–22. ISBN 978-0-7869-6598-4.

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