|Title(s)|| Oak Father |
The Forest Father
|Symbol||Green living oak leaf|
|Power level||Greater deity|
|Alignment|| Unaligned|
Formerly: True neutral
|Subservient deities|| Malar (exarch)|
|Favored weapon||Great Mallet of Silvanus (maul)|
|Dominion|| The Deep Wilds |
Formerly: The House of Nature
|Sphere(s) of influence||Nature|
|Domains|| Life, Storm, Wilderness |
Formerly: Animal, Plant, Protection, Renewal, Water
|Worshipers||Druids, woodsmen, and wood elves|
|Worshiper alignment(s)|| |
|Channel divinity prayer||Blessing of Silvanus|
Silvanus (pronounced sihl-VANN-us ), the Forest Father, is the god of nature, though formerly considered only the god of wild nature and druids. Silvanus is one of the oldest and most prominent deities in Faerûn, and the wilder counterpart to Chauntea the Earthmother. His worshipers protect places of nature from the encroachment of civilization with vigor and are implacable foes of industrious peoples.
The Church of Silvanus is a pervasive influence, especially across the continent of Faerûn. Non-worshipers often do not view the Church favorably due to its tendency to disrupt expansion into woodland, sometimes with violence. Examples of rituals for worship are entreaties for spells at sundown or in moonlight. The Dryad Dance is a replenishing ritual of wild, wayward dance that calls out dryads to join the ritualists for mating. Most Silvanite clerics, sometimes referred to as Forest Masters, also function as druids or rangers.
Whilst having no superiors, Silvanus has been a long-time ally of Chauntea, despite their clergies' differences. He is also allied with Lathander. Silvanus is served directly by Eldath and Mielikki, whom some call his daughters, and indirectly by Gwaeron Windstrom, Lurue and Shiallia. Silvanus resents the destructive nature of the storm lord, Talos, and the Lady of Poison, Talona, whom encourages disease beyond what is natural and reserves his greatest hatred for the Beastlord Malar and its followers, working against his insatiable bloodlust at every opportunity. Silvanus despises life-threatening impulses in anything.
|This section is a stub. You can help us by expanding it.|
Silvanus sees and balances all, meting out wild water and drought, fire, and ice, life and death. Hold your distance and take in the total situation, rather than latching on to the popular idea of what is best. All is in cycle, deftly and beautifully balanced. It is the duty of the devout to see this cycle and the sacred Balance as clearly as possible. Make others see the Balance and work against those that would disturb it. Watch, anticipate, and quietly manipulate. Resort to violence and open confrontation only when pressured by time or hostile action. Fight against the felling of forests, banish disease wherever you find it, defend the trees, and plant new flora wherever possible. Seek out, serve, and befriend the dryads and learn their names. Kill only when needful, destroy fire and its employers, and beware orcs and others who bring axes into the forest.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 235. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ Logan Bonner. Domains in Eberron and the Forgotten Realms (PDF). Dragon magazine 378 p. 8.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 251. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms), p. 14. TSR, Inc. ISBN 0-8803-8472-7.
Azuth • Bane • Bhaal • Chauntea • Cyric • Gond • Helm • Ilmater • Kelemvor • Kossuth • Lathander • Loviatar • Mask • Mielikki • Myrkul • Mystra (Midnight) • Oghma • Selûne • Shar • Shaundakul • Silvanus • Sune • Talos • Tempus • Torm • Tymora • Tyr • Umberlee • Waukeen
Akadi • Auril • Beshaba • Deneir • Eldath • Finder Wyvernspur • Garagos • Gargauth • Grumbar • Gwaeron Windstrom • Hoar • Istishia • Iyachtu Xvim • Jergal • Lliira • Lurue • Malar • Milil • Nobanion • The Red Knight • Savras • Sharess • Shiallia • Siamorphe • Talona • Tiamat • Ubtao • Ulutiu • Valkur • Velsharoon
|Deities of the Era of Upheaval|
|Ao the Overgod|
|Greater Deities of Faerûn|
|Angharradh | Bane | Chauntea | Corellon Larethian | Cyric | Garl Glittergold | Gruumsh | Horus-Re | Kelemvor | Lathander | Moradin | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Yondalla|
|Intermediate Deities of Faerûn|
|Abbathor | Arvoreen | Baervan Wildwanderer | Berronar Truesilver | Beshaba | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Duerra | Deep Sashelas | Dumathoin | Erevan Ilesere | Flandal Steelskin | Gond | Hanali Celanil | Helm | Ilmater | Isis | Labelas Enoreth | Laduguer | Lolth | Mask | Mielikki | Nephthys | Osiris | Rillifane Rallathil | Sehanine Moonbow | Segojan Earthcaller | Selûne | Set | Sharindlar | Sheela Peryroyl | Solonor Thelandira | Thoth | |Tymora | Umberlee | Urdlen | Vergadain|
|Deities of the Age of Humanity|
|Ao the Overgod|
|Major Deities of Faerûn|
|Angharradh | Bane | Bhaal | Chauntea | Corellon Larethian | Garl Glittergold | Gruumsh | Horus-Re | Lathander | Moradin | Myrkul | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Yondalla|
|Other Deities of Faerûn|
|Abbathor | Arvoreen | Auril | Baervan Wildwanderer | Berronar Truesilver | Beshaba | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Duerra | Deep Sashelas | Dumathoin | Erevan Ilesere | Flandal Steelskin | Gond | Hanali Celanil | Helm | Ilmater | Isis | Labelas Enoreth | Laduguer | Lolth | Mask | Mielikki | Nephthys | Osiris | Rillifane Rallathil | Sehanine Moonbow | Segojan Earthcaller | Selûne | Set | Sharindlar | Sheela Peryroyl | Solonor Thelandira | Thoth | Tymora | Umberlee | Urdlen | Vergadain|