A silverwraith lacked a physical form, so their ability to interact physically with the material plane was greatly limited. Along with the usual differences between incorporeal undead and the living, silverwraiths were also impervious to the effects of cold, electricity, and polymorphing.
Silverwraiths were able to harm living creatures with the merest touch of their limbs and although they had a number of resistances and abilities they were especially potent against spellcasters. In addition, they still retained all the powers, experience, and special qualities they once had in life.
- Create Spawn
- One way that silverwraiths could propagate was if an arcane or divine spellcaster was slain by the backlash negative energy of their magic absorption power. The defeated spellcaster would then rise as a silverwraith in one to four days.
- Negative Energy Touch
- The touch of a silverwraith could pass through even armored foes to inflict serious wounds upon an enemy.
- Magic Absorption
- Much like a rod of absorption, a silverwraith could absorb the energy of spells. However, rather than storing that energy, a silverwraith would convert it in a wave of backlash negative energy redirected at the original caster.
The personality and experience of a silverwraith was undiminished in undeath.
On Marpenoth 2, 1372 DR, the drow priestess of Kiaransalee, Irae T'sarran, used the power of the Undying Temple and her claw of the revenancer to transform the Archmage of Maerimydra, Duneth Wharreil, into a silverwraith.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 128. ISBN 0-7869-1212-X.
- ↑ James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 127. ISBN 0-7869-1212-X.
- ↑ James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), pp. 127–128. ISBN 0-7869-1212-X.
- ↑ 4.0 4.1 James Wyatt (September 2002). City of the Spider Queen. (Wizards of the Coast), p. 95. ISBN 0-7869-1212-X.