Simurghs, or the “King of Birds”, were avian creatures of Zakhara known to protect good-hearted lawful beings.[1]
Description[]
Simurghs had the body of a giant eagle, with the face of a human. Their feathers were metallic orange in color. These creatures had two pair of golden wings that could propel it quickly through the air. A simurgh’s long tail feathers could make a peacock jealous.[1]
Abilities[]
Simurghs had an innate ability to cast the the following spells: detect invisibility, know alignment, infravision. They could also cast the spells shape change and speak with animals, but their effects were limited to birds and humans.[1]
A simurgh could also spread its wings, causing any creatures that viewed them to be hypnotized.[1]
Combat[]
Simurghs were pacifists and would rarely enter into combat, even to save others.[1]
Society[]
More than half of these solitary creatures were female.[1]
Simurghs only kept a lair when mating, which occurred roughly every six years. A suitable lair would be a mountain cavern that was deep in the wilderness. These lairs were often guarded by giant eagles and even rocs until the young simurghs were old enough to fend for themselves.[1]
These creatures did not collect wealth or treasure.[1]
Relationships[]
Most avian creatures obeyed simurghs and many freely followed them like admirers. These strange flocks were only encountered far from human settlements.[1]
Usages[]
The beautiful creatures were frequently hunted for their splendid plumage. If freely given, a simurgh’s tail feather had wondrous magical properties. These feathers radiated continual light and could hypnotize any creature within 50 ft. These feathers were used to make a robe of scintillating colors and also ingredients for making a potion of rainbow hues. When used as a quill, they could be used to inscribe scrolls for color spray, hypnotic pattern, rainbow pattern, prismatic spray, prismatic wall, and prismatic sphere.[1]
Appendix[]
Appearances[]
- Adventures
- A Dozen and One Adventures
- Card Games
- AD&D Trading Cards
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.