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Sirines prefer not to engage in direct combat. Rather, they tend to use their abilities to escape back to their home. Sirines can charm another creature and can damage their foes' intelligence. Some sirines use bows, slings or javelins as weapons and a small number carry magical javelins.
A single touch from a sirine had a chance of instantly reducing the target's intelligence. This effect lasted until dispelled with magic, or until any sirine touched the victim again.
They often frolic with strangers, although only for a short amount of time and almost never invite strangers back to their lair.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 185. ISBN 07-8692-873-5.
- ↑ 2.0 2.1 David C. Sutherland III and Cynthia K. Felegy (1993). “City of Delights (Monstrous Compendium)”. In Tim Beach, Tom Prusa and Steve Kurtz eds. City of Delights (TSR, Inc). ISBN 1-56076-589-5.