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Slime domain

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The Slime domain was a deity domain that granted divine spellcasters spells related to slime. They also gained the ability to rebuke and command oozes much as an evil cleric could rebuke and command undead.[1][2]

Deities with the Slime domainEdit

Slime domain spellsEdit

These spells were considered in the Slime domain[1][2] although some of them were not normally divine spells:

1st level 
Grease
2nd level 
Melf's acid arrow
3rd level 
Poison (spell)
4th level 
Rusting grasp
5th level 
Evard's black tentacles
6th level 
Transmute rock to mud
7th level 
Destruction
8th level 
Power word, blind
9th level 
Implosion

AppendixEdit

NotesEdit

  1. Netheril: Empire of Magic: The Winds of Netheril, page 45, says that Moander's portfolio was rotting death, decay, corruption, and parasites. It does not actually use the words "slime" or "ooze" anywhere in the description.

ReferencesEdit

  1. 1.0 1.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 65. ISBN 0-7869-1836-5.
  2. 2.0 2.1 2.2 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 91. ISBN 0-7869-3134-5.
  3. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 236. ISBN 0-7869-1836-5.
  4. 4.0 4.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 221. ISBN 0-7869-2759-3.
  5. Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. (Wizards of the Coast), p. 41. ISBN 0-7869-3654-1.

ConnectionsEdit


Spells by Cleric Domain (3.5 ed.)
Air | Animal | Arcana | Balance | Bestial | Cavern | Celestial | Chaos | Charm | Cold | Community | Craft | Darkness | Death | Destruction | Drow | Dwarf | Earth | Elf | Evil | Family | Fate | Fey | Fire | Glory | Gnome | Good | Halfling | Hatred | Healing | Herald | Illusion | Joy | Knowledge | Law | Luck | Magic | Mentalism | Metal | Mind | Moon | Nobility | Ocean | Orc | Planning | Plant | Pleasure | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Slime | Spell | Spider | Storm | Strength | Suffering | Sun | Time | Trade | Travel | Trickery | Tyranny | Undeath | War | Water | Wrath


Deity domains (3.0–3.5 ed)
Air | Animal | Arcana | Balance | Bestial | Blightbringer | Cavern | Celestial | Change | Chaos | Charm | Civilization | Cold | Community | Corruption | Craft | Creation | Darkness | Death | Demonic | Destruction | Diabolic | Drow | Dwarf | Earth | Elf | Endurance | Evil | Family | Fate | Fey | Fire | Freedom | Glory | Gnome | Good | Greed | Halfling | Hatred | Healing | Herald | Hope | Illusion | Joy | Justice | Knowledge | Law | Life | Love | Luck | Madness | Magic | Mentalism | Metal | Mind | Moon | Nobility | Ocean | Orc | Pain | Planning | Plant | Pleasure | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Watery Death | Wilderness | Winter | Wrath

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