The city was home to the Sacred Pool of the Sea Mother, a square, subterranean lake occupying a cavern nearly 1,000 feet long and wide. It was dedicated to the worship of Blibdoolpoolp. Dagagoorg served both as Priest-King (Va-Poolgol) of Sloopdilmonpolop and high priest of the Sacred Pool of the Sea Mother.
Eventually the temple grew into a theocratic city-state, with priest-king rulers.
After an increasing number of expansionist raids by the city's denizens, the dwarves of Sondarr and Xothaerin dispatched scouts who eventually discovered the City of Pools. This touched off a centuries-long war of mutual extinction, known as the Axe and Fin Wars. The city was never taken, but the long conflict ushered in a period of decline from which the city never recovered. The only benefit to this was the city's emergence as a mercantile hub. Compared to most Underdark cities, Sloopdilmonpolop was actually somewhat welcoming to merchants and travelers. Illithids were not welcome.
After the Spellplague, Blibdoolpoolp's shamans lost contact with the goddess and many turned to the worship of Ghaunadaur. Additionally, the city was flooded by kuo-toan refugees fleeing the Abolethic Sovereignty.
- ↑ 1.0 1.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 235. ISBN 978-0-7869-4924-3.
- ↑ Eric L. Boyd (1999). Drizzt Do'Urden's Guide to the Underdark. (TSR, Inc), p. 119. ISBN 0-7869-1509-9.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 29. ISBN 978-0-7869-4731-7.
- ↑ Eric L. Boyd (1999). Drizzt Do'Urden's Guide to the Underdark. (TSR, Inc), pp. 119–120. ISBN 0-7869-1509-9.