Up to 100 ft3 (2.83 m3) of plants, crops, or harvested goods per level of the caster could be kept free from decay for weeks. This spell did not work on meat, and pests could still consume the preserved plant material.
In addition to verbal and somatic components, this spell required a pinch of sugar to cast.
Slow rot dates back to the time of the first Netherese empire where it was known as a third-level druid spell of the terrestrial winds. It was also granted to specialty priests and favored servants of Moander to prolong their life as they were slowly corrupted from within.
This spell also had an opposite known as speed rot. This was not the "reverse" of slow rot but rather a separate spell that had the opposite effect.
- ↑ 1.0 1.1 1.2 1.3 Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 70. ISBN 1-56076-107-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 187. ISBN 0-7869-0394-5.
- ↑ slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), p. 125. ISBN 0-7869-0437-2.
- ↑ slade, James Butler (November 1996). Netheril: Empire of Magic (The Winds of Netheril). (TSR, Inc.), pp. 46, 48. ISBN 0-7869-0437-2.