Smoke mephits had sharp claws, which they used to attack their enemies.
Smoke mephits could fly as fast as they could move on land. They had a complete immunity against fire and poison.
They had an ability called cinder breath, which consisted of smoldering ash, that blinded those caught in it.
When a smoke mephit died, a cloud of smoke with a radius of 5ft. (1.5m) appeared. This cloud obscured the vision of other creatures.
Smoke mephits could summon one to four other smoke mephits once per day. These smoke mephits appeared within 60ft. (18.3m) and disappeared after 1 minute, when the summoning smoke mephit died or when the summoner released it. This ability worked only once in four times.
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- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 217. ISBN 978-0786965614.
- ↑ Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), pp. 36–37. ISBN 0-7869-1239-1.
- ↑ Daniel Helmick (2015-03-13). D&D Adventurers League: Embers of Elmwood (DDEX2-02) (PDF). Elemental Evil. Wizards of the Coast. pp. 13,17,22. Retrieved on 2016-12-12.
- ↑ Pieter Sleijpen (2015-06-01). D&D Adventurers League: Eye of the Tempest (DDEX2-09) (PDF). Elemental Evil. Wizards of the Coast. p. 44. Retrieved on 2016-12-12.