Flora & FaunaEdit
The elves were nearly eradicated by humans during the last one hundred years of the Shoon Imperium, (the late 350s DR). This was because the elves tried to protect a small herd of seven unicorns in the woods from the evil emperor Shoon VII, who wanted their horns for his magic, in particular for the powerful artifact known as the Tome of the Unicorn. In retaliation, Shoon VII hunted them down. About a third of the elves were driven from the forest, another third made into slaves, and the final third subjected to torturous magical experiments.
- Duskwood Dell
- This former elven settlement was the most sacred location to the goddess Eldath in Faerûn.
- The Stone of Clans' Parting
- This monolith was located on the eastern edge of the woods and contains ancient elven writing. It was also the center of a dead-magic zone.
- Magar's Hill
- Located in the foothills of the Troll Mountains, this was the site of the Stone of Clans' Parting and the place where Esmel Torlath slew a dragon in the days before the founding of Amn.
- River Rimril
- This river flowed from the southern end of the Snakewood.
- The Vudlur
- This stream originated from a spring within the forest.
The ambitious green dragon Ringreemeralxoth laired in the northern hills southwest of Brigand's Gorge and west of the Gulf of Storms. Druids of Eldath live in the central woods, in Duskwood Dell.
Rumors & LegendsEdit
Those living near the forest suspected that the Eldathyn druids might be the cause of the high population of snakes living there, but this had not been confirmed.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Steven E. Schend (1997). Lands of Intrigue: Book Two: Amn. (TSR, Inc), pp. 37–38. ISBN 0-7869-0697-9.
- ↑ 2.0 2.1 2.2 2.3 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 154. ISBN 0-7869-1836-5.
- ↑ Steven E. Schend, cartography by Diesel (1997). Lands of Intrigue (Map of Lands of Intrigue). (TSR, Inc). ISBN 0-7869-0697-9.
- ↑ Steven E. Schend (1997). Lands of Intrigue: Book One: Tethyr. (TSR, Inc.), p. 19. ISBN 0-7869-0697-9.
- ↑ Steven E. Schend and Kevin Melka (1998). Cormanthyr: Empire of the Elves. (TSR, Inc), p. 30. ISBN 0-7069-0761-4.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 37. ISBN 978-0-7869-4731-7.
- ↑ Steven E. Schend (1997). Lands of Intrigue: Book One: Tethyr. (TSR, Inc.), p. 30. ISBN 0-7869-0697-9.
- ↑ Steven E. Schend (1997). Lands of Intrigue: Book Two: Amn. (TSR, Inc), p. 17. ISBN 0-7869-0697-9.
- ↑ Steven E. Schend (1997). Lands of Intrigue: Book Two: Amn. (TSR, Inc), p. 3. ISBN 0-7869-0697-9.