While casting this spell, the caster had to touch the creature being targeted for this spell to take effect. Assuming the target did not willfully resist, he, she, or it could travel over icy or snowy terrain without any hindrance of movement typically associated with ice, snow, or heavy snow. In addition, this spell significantly helped prevent slips, falls, and other mishaps that could occur when attempting skills or maneuvers requiring balance or dexterity on ice and snow. It also helped prevent the recipient from cracking ice or falling through already cracked ice caused by their weight.
For beginning casters, this spell lasted one hour or until it was dismissed, whichever came first. Higher level casters could make this effect last many hours.
While under the influence of this spell, creatures treading over ice and snow were no easier to track than they were walking on dry, solid ground.
Only verbal and somatic components were required to cast this spell.
This spell was believed to be recorded in a holy book of Auril called Revelations of the Icedawn and was granted to her clerics, druids, and rangers. Druidic followers of Auril could learn this spell as an orison.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Thomas M. Costa (October 2003). “Faiths of Faerûn: Prayers of the Frostmaiden”. In Chris Thomasson ed. Dragon #312 (Paizo Publishing, LLC), p. 65.
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), pp. 94, 302. ISBN 0-7869-2889-1.
- ↑ Thomas M. Costa (October 2003). “Faiths of Faerûn: Prayers of the Frostmaiden”. In Chris Thomasson ed. Dragon #312 (Paizo Publishing, LLC), p. 62.