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Solonor Thelandira

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Solonor Thelandira
Basic Information
Title(s) the Forest Hunter
the Great Archer
Power level Intermediate
Influence
Portfolio Archery, Hunting
Domains Chaos, Good, War, Plant, Elf
Worshipers
Worshipers Elves, Half-elves, Hunters, Rangers, Woodsmen
Favored weapon Longshot (longbow)[1]
Rules Information
Alignment Chaotic Good

Solonor Thelandira is the elven god of hunting, archery, and survival in wild and harsh places. He teaches his followers the arts of hunting; including archery, moving unseen and hiding in the wild places. He watches over the borders of wilderness and farmed land and seeks to maintain the balance between them. Solonor lives in the realm of Arvandor on the plane of Arborea.

Solonor is never in one place long, and is always hunting his quarry with his magical bow that can fire as far as the horizon and his quiver that never empties. He hunts not to kill for killings sake but to maintain the balance of nature and to destroy evil. He does not close with foes, but tracks them and shoots from a distance. He can create an arrow of slaying, and if this strikes home it will kill all enemies. Many fiends have fallen to a single shot.

Solonor Thelandira

Solonor Thelandira

WorshipersEdit

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Orders Edit

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Relationships Edit

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HistoryEdit

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DogmaEdit

Walk in harmony with nature and oppose the efforts of those who would disturb her delicate balance. Preserve the wild places from excessive encroachment, and work with those who would settle the land to preserve the beauty that first attracted them. Hunt only for sustenance, culling the old and the weak from the herd so that all species may prosper. Like an arrow in flight, it is difficult to arrest the consequences of an action. Choose your targets carefully, for an ill-considered action can have a long-reaching impact.

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Creative Origins Edit

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References Edit

  1. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition, p. 238. Wizards of the CoastISBN 0-7869-1836-5.


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