This article is about the flying ship. For the campaign setting, see Spelljammer in the Realms.
A spelljammer was a type of magically powered vessel that could travel great distances, even into the Sea of Night. Each ship had a magical helm or "captains-chair" that allowed a suitably powerful mage to pilot the ship.[1]
Many of these vessels (and vessels like them) still existed on Faerûn.[2] The elves of Evermeet maintained a small fleet of them,[3] while the derivatives of these strange and mighty vessels could be seen flying openly over the southern nations of Nimbral and Halruaa.[citation needed]
The status of these otherworldly ships was unclear in the post-Spellplague world.[speculation]
References
- ↑ Jeff Grubb (1989). AD&D Adventures in Space (Concordance of Arcane Space). (TSR, Inc.). ISBN 0-88038-762-9.
- ↑ Dale "slade" Henson (April 1991). Realmspace. Edited by Gary L. Thomas, Karen S. Boomgarden. (TSR, Inc). ISBN 1-56076-052-4.
- ↑ Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 87. ISBN 1-5607-6829-0.