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A spellscar was a lesser form of the plaguechanged affliction.[1]

AbilitiesEdit

Spellscars were charged with powerful arcane power. Those few who could master their spellscars to their gain, were able to manifest strange arcane powers that gave them mastery over fire-based abilities or abilities that could warp or deform reality in some form.[2][3] Some even could even tap into spellfire.[4]

DescriptionEdit

Spellscars usually leave no visible mark, although some appeared as physical deformities. However, all spellscars left a marking of blue flame of some form in the bodies of those afflicted, that manifested when the spellscar was activated.[5]

Creatures that ventured close to plaguelands often gained spellscars, although in some isolated cases a spellscar could manifest even in people that never had been close to a plagueland,[5] as the plague could be inherited by blood.[3]

HistoryEdit

Spellscars first appeared as a consequence of the Spellplague of 1385 DR. In the following years, some creatures and factions, like the Order of Blue Flame, often sought out to obtain spellscars in what were referred to as Scar Pilgrimages.[5]

AppendixEdit

Further readingEdit

ReferencesEdit

  1. Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 95. ISBN 0-7869-5814-6.
  2. Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), p. 41. ISBN 978-0-7869-4929-8.
  3. 3.0 3.1 Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting. (Wizards of the Coast), p. 42. ISBN 0-7869-5814-6.
  4. Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), p. 64. ISBN 978-0-7869-4929-8.
  5. 5.0 5.1 5.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 51. ISBN 978-0-7869-4924-3.