Sphinxes are a race of intelligent, immortal magical beasts. It is said that they once held a vast kingdom given to them by the gods in an effort to teach mortals the way of truth. The sphinxes had their own methods, however, by teaching mortals to think for themselves with riddles and parables. The four most common subraces of sphinx are the androsphinx, criosphinx, gynosphinx, and hieracosphinx.
All sphinxes have leonine bodies with great feathery wings. They possess the heads of humanoids, with their facial features being an attractive mix of humanoid and feline.
Sphinxes tend to be very solitary creatures and territorial. Many make their lairs within the ruins of ancient civilizations or in isolated caves. They are neither good nor evil, but follow their own path, just as any mortal can do.
Androsphinxes are a male subrace of sphinx. They are physically powerful creatures with inherent magical powers and a terrifying roar. While they tend to be short-tempered and terse, androsphinxes possess good-natured ideals and always attempt to do the right thing.
A gynosphinx is a female sphinx. While not as physically powerful as an androsphinx, the gynosphinx is still a capable combatant and possesses a number of magical powers. The gynosphinx is the sole female sphinx subrace.
Gynosphinxes prefer to pursue intellectual ideals. They love to collect knowledge and ancient lore and delight in solving riddles, puzzles and mental challenges.
- Astrosphinx — Malevolent sphinxes whose heads resemble goat skulls,
- Canisphinx — Jackal-headed, predatory sphinxes
- Criosphinx — Male ram-headed sphinxes with low intelligence and generally the sole aim of finding a gynosphinx mate
- Crocosphinx — Crocodile-headed, prefers to swim rather than fly.
- Dracosphinx, — Evil, crocodilian sphinxes that lair on river banks (Third Edition version); sphinx with traits of a red dragon (previous editions' version)
- Hieracosphinx — Evil, savage and animal-intelligent hawk-headed sphinxes
- Loquasphinx — Leonine, knowledge-seeking sphinxes that are particularly interested in Truespeech (the language of Truenames)
- Luposphinx — Wolf-headed, forest-dwelling sphinxes
- Saurosphinx — Reptilian-faced, conversational sphinxes
- Threskisphinx — Ibis-headed, sagely sphinxes known for their skill as magical artisans
- ↑ Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 232. ISBN 0-7869-2893-X.
- ↑ Monstrous Compendium Spelljammer Appendix II (1991).
- ↑ Johnathan M. Richards (February 1998). “The Ecology of the Sphinx”. In Dave Gross ed. Dragon #244 (TSR, Inc.), pp. 84–89.
- ↑ 4.0 4.1 4.2 4.3 Jennifer Clarke-Wilkes, Bruce R. Cordell and JD Wiker (March 2005). Sandstorm: Mastering the Perils of Fire and Sand. (Wizards of the Coast). ISBN 0-7869-3655-X.
- ↑ Scott Bennie (1990). Old Empires. (TSR, Inc). ISBN 0-8803-8821-8.
- ↑ Monstrous Compendium Annual Volume Two (1995).
- ↑ Tome of Magic: Pact, Shadow, and Truename Magic (2006).
- ↑ Hopkins, Benedetti, Collins, Lent, Hankins, DeForest, Greenwood, Bowman, Offutt, Wlodarski (March 1987). “The Dragon's Bestiary: A walk through the woods”. Dragon #119 (TSR, Inc.), pp. 49–50.
- ↑ Rydia Q. Vielehr (2009-12-23). Pyrophobia (MINI1-05) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 18. Retrieved on 2017-07-18.