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Storm Horn Mountains, circa 1372 DR
|Aliases||Storm Horn Mountains|
|Inhabitants of the Storm Horns|
|Locations in the Storm Horns|
|Organizations in the Storm Horns|
|Settlements in the Storm Horns|
The Storm Horns is the name given to the mountains that mark the western and northern frontier of Cormyr. They are wild and untamed, the cliffs and crags teeming with monsters. When the extra-dimentional city of Grodd[as of when?] was drawn closer to the Prime Material Plane, gates started to open and close in these mountains.
- Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair, p. 6. Wizards of the Coast. ISBN 0-7869-1634-6.
- Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair, p. 26. Wizards of the Coast. ISBN 0-7869-1634-6.
- The Storm Horns in 1372 DR.
These mountains were once home to several strongholds of an ancient goblin empire. The empire fell to dwarven attacks, long before humans appeared in Cormyr. The tribes of the mountains in present-day Faerûn occasionally launch raids, although some have learnt to trade peacefully.
As of 1372 DR there were two human settlements in the mountains: Eagle Peak and Skull Crag. These settlements are usually bounded behind log palisades to protect them from the dangers outside. In recent times[as of when?] the ravaging armies of the Goblin Wars have resulted in many of these settlements being deserted.
- Eagle Peak
- A small hamlet and popular caravan stop.
- High Horn
- A large military hold near to the peak of the same name.
- Skull Crag
- A small mining community.
3rd Edition D&D
- Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair, p. 22-29. Wizards of the Coast. ISBN 0-7869-1634-6.