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Second Sundering

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The Second Sundering (sometimes called the Sundering of Toril and Abeir[1]) was a catastrophic event in the history of Toril.

EventsEdit

OverviewEdit

When Ao the Overgod destroyed the Tablets of Fate at the conclusion of the Time of Troubles, he instigated the Era of Upheaval. The Tablets defined the laws of Realmspace and kept it relatively stable. Without them, chaos ensued and the worlds of Abeir and Toril, separated many thousands of years ago, slowly started to overlap. The Spellplague drastically sped up this process.[citation needed]

The Second Sundering involves the re-separation of the worlds of Abeir and Toril. In addition, Ao rewrote the Tablets of Fate. The deities were unsure of what this would do to them and their power, and made efforts with their most powerful servants to prepare for that event.[2]

The Second Sundering is somehow connected to the First Sundering that took place around -17600 DR when an elven High Magic ritual went both forward and backward in time to create Evermeet.[citation needed]

1482 DREdit

Main article: 1482 DR

The god of murder, Bhaal, is reborn in Baldur's Gate, apparently reclaiming the murder domain from Cyric.[3]

1484 DREdit

Main article: 1484 DR

Unusual disastrous events hit Faerûn, including an earthquake in Iriaebor, a plague of locusts in Amn, and droughts in the southern lands, leading to receding sea levels and conflict. In the north, the Kingdom of Many-Arrows fought the dwarves while the Dalelands was invaded by Sembia, and while Cormyr raised an army to help defend the Dalelands, it was attacked by Netheril.[3]

People begin to claim they have been "chosen" by the gods and granted special powers, some apparently for "divine purposes" and others have no idea why.[3]

1485 DREdit

Main article: 1485 DR

The Chosen of Auril starts a war with Ten-Towns in Icewind Dale, and is defeated. A rebellion of the subjugated Bedine people in Anauroch occurs when they see that Netherese forces are spread thin due to the conflict with Cormyr. By this time, the dwarves of the north are defeated and the Many-Arrows armies attack Silverymoon. Towards the end of 1485 DR, the "Great Rain" begins to fall continuously around the Sea of Fallen Stars.[3]

1486 DREdit

Main article: 1486 DR

The "Great Rain" causes the waters to rise around the Sea of Fallen Stars, consuming much land, but stops by the end of the year, and the orcs of Many-Arrows are defeated. Myth Drannor aids the Dalelands in their conflict against Sembia. The Arcane Brotherhood and Hosttower of the Arcane return in Luskan. Cormyr finally repelled Netheril and Sembia, and Neverwinter and Waterdeep begin to clear rubble built up over centuries of neglect.[3]

1487 DREdit

Main article: 1487 DR

Major geological instability results in numerous earthquakes and volcanoes, and areas once consumed by large chasms are restored to their pre-Spellplague status. Ships arrive on the mainland continent from Evermeet, Lantan, and Nimbral. Netheril floats to position itself over Myth Drannor and attack, and the conflict causes it to collapse on top of Myth Drannor, resulting in the destruction of both.[4]

1488 DREdit

Main article: 1488 DR

The winters of 1487 and 1488 DR were notably very harsh, and seasons start and end much later. Prayers to deities are unanswered, but their "chosen" are still present. The League of Silver Marches disbands in the aftermath of the war with the orcs, and Sembia dissolves into city-states. The few remaining Netherese forces fight the Bedine over the Memory Spire, causing an emergence of the phaerimm.[4]

1489 DREdit

Main article: 1489 DR

Prayers to the gods began to be answered again, and their "chosen" were no longer to be found, but the deities were "quieter" than before, causing the emergence of new priesthoods to try to explain the different behaviour.[4]

AftermathEdit

Most gods created many chosen among mortals, trying to gather as much power as possible, in order to be as high in ranking as they could before Ao could complete the new Tablets of Fate, sealing their status and portfolio. That gambit, however, didn't go very well for a large number of them.[5]

For some deities, previously presumed dead or missing, it resulted in a restoration to their status as gods (Mystra[6], Helm[7], Mask[8], Lathander[9], Bhaal[10], Eilistraee[11][12], Vhaeraun[13] were examples, among others), while for others (like Shar) it resulted in a loss of power and influence. The Lady of Loss suffered quite heavily in the wake of the defeat of the Shadovar, and of the city of Shade's being destroyed in a battle with the forces of Myth Drannor, which also sustained heavy destruction. Telamont Tanthul and most of the Princes of Shade were killed.[14]

Elliandreth's ProphecyEdit

Around the time of the first Sundering, Elliandreth of Orishaar wrote a prophecy of the second Sundering.[15][16] Each stanza of the prophecy deals with the successive books in the series with stanza 1 being about The Companions, stanza 2 about The Godborn, etc.[citation needed]

AppendixEdit

DevelopmentEdit

The Sundering was to be described in a series of novels and game supplements planned for release in 2013 in anticipation of the newest version of the Dungeons & Dragons game, D&D Next.[17]

The first announcement of the Sundering came at Gen Con 2012.[17] Wizards of the Coast is calling the event a "cataclysm."[17] Forgotten Realms campaign setting creator Ed Greenwood described the event as "war, gods, and plain folks trying to get by."[18] The novels and adventures will be released in a staggered, overlapping fashion, and the collective results of players in their adventures can be submitted to Wizards of the Coast, and will influence the stories in the novels.[18] The result of the events, in game terms, was a simplified set of rules initially dubbed and playtested as D&D Next, but now commonly referred to as 5th Edition.[19]

NovelsEdit

A series of novels explaining the events of the Sundering were released beginning in the second half of 2013 and concluding in june 2014:[19]

ReferencesEdit

  1. Ed Greenwood (December 2014). The Herald. (Wizards of the Coast). ISBN 0786965460.
  2. Paul S. Kemp (2012-08-20). The Sundering. Retrieved on 2016-12-13.
  3. 3.0 3.1 3.2 3.3 3.4 Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 17. ISBN 978-0786965809.
  4. 4.0 4.1 4.2 Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 18. ISBN 978-0786965809.
  5. Ed Greenwood/The Hooded One (2015-02-13). Questions for Ed Greenwood (2015). Candlekeep Forum.
  6. Ed Greenwood (December 2014). The Herald. (Wizards of the Coast). ISBN 0786965460.
  7. Troy Denning (October 2014). The Sentinel. (Wizards of the Coast). ISBN 0786965436.
  8. Paul S. Kemp (March 2014). The Godborn. (Wizards of the Coast). ISBN 078696541X.
  9. Richard Lee Byers (July 2014). The Reaver. (Wizards of the Coast). ISBN 0786965428.
  10. Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). Murder in Baldur's Gate. (Wizards of the Coast). ISBN 0-7869-6463-4.
  11. Ed Greenwood/The Hooded One (2015-04-17). Questions for Ed Greenwood (2015). Candlekeep Forum.
  12. Ed Greenwood (June 2015) Spellstorm (Wizards of the Coast)
  13. Ed Greenwood/The Hooded One (2015-04-17). Questions for Ed Greenwood (2015). Candlekeep Forum.
  14. Ed Greenwood (December 2014). The Herald. (Wizards of the Coast). ISBN 0786965460.
  15. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast). ISBN 0-7869-6371-9.
  16. Paul S. Kemp (March 2014). The Godborn. (Wizards of the Coast). ISBN 078696541X.
  17. 17.0 17.1 17.2 Ewalt, David M. (August 20, 2012). "What's Next With Dungeons And Dragons?". Forbes (Forbes publishing). http://www.forbes.com/sites/davidewalt/2012/08/20/whats-next-with-dungeons-and-dragons/. Retrieved August 26, 2012.
  18. 18.0 18.1 18.2 Gen Con Coverage: Updates. Wizards of the Coast (August 20, 2012). Retrieved on August 26, 2012.
  19. 19.0 19.1 Grabianowski, Ed (August 29, 2012). What’s Coming Next for Dungeons & Dragons and Forgotten Realms. io9. Retrieved on September 14, 2012.
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