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Temple of Ten Thousand Gods

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The Temple of Ten Thousand Gods was an unusual faith in Zakhara. Its adherents believed in the enlightened gods, but held the opinion that they, and each deity represented there, were only facets of one supreme divine being. The credo of the Ten Thousand also included that there was a divine spark in every creature, and that the variety of mortals also reflected the theme of diversity in unity. The ideals of the Temple of Ten Thousand Gods were therefore tolerance and acceptance.[1]

Its symbol was a nautilus shell.[1][2]

This faith bore a strong resemblance to the philosophy of the planar faction called the Believers of the Source[3] and had some common ground with the Durpari belief in Adama[4].[1]

ReferencesEdit

  1. 1.0 1.1 1.2 Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), pp. 54–55. ISBN 978-1560763291.
  2. Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 49. ISBN 978-1560763291.
  3. David Cook (1994). Planescape Campaign Setting (A Player's Guide to the Planes), p. 17. TSR, Inc. ISBN 978-1560768340.
  4. Tom Prusa (1993). The Shining South. (TSR, Inc), p. 59. ISBN 1-56076-595-X.

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