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Thard Harr (thard harr), the dwarven god of jungle survival and hunting, was the patron of the wild dwarves; he watched over them and worked to ensure their continued survival. His followers revered the jungles they lived in and did their best to live in harmony with and to protect the jungles (and themselves) from outsiders who would do either of them harm. His followers tended to be suspicious and isolationist, and they rarely willingly interacted with outsiders. Only those who had proven themselves over a long period time could gain their trust. Thard Harr was also an exarch of Moradin.[2]

FollowersEdit

Thard's clerics and druids were known as vuddor ("those of the jungle") and due to the wild dwarves' general ignorance of deities other than Thard, had a position of great prominence in their society. They led hunts, acted as generals and representatives of their race.[1]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), pp. 122–123. ISBN 0-7869-2759-3.
  2. 2.0 2.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), pp. 63,81. ISBN 978-0-7869-4924-3.

ConnectionsEdit

The Morndinsamman
The dwarven pantheon