StructureEditThe long building was four stories high with an attached stable. The kitchens were on one side and the upper-room balconies were on the other. The rooms were tidy and clean. The front lobby hosted a small lounge where guests could meet citizens. Outside, the inn sign displayed a female hand clutching a lightly curved saber and several enchanted stars that twinkled softly. It was rumored the sign was plundered and purchased years ago from a raiding party in Amn.
The inn was fairly quiet and sold drinks at moderate prices. Meals were served in guests' rooms rather than a dining room and consisted of regular ale, bread, and fish. The bread could be ordered with cheese or melted eggs. On winter nights, the staff served ruby cordial, a sweet brew of cherries dissolved in sugared red wine.
The innkeeper, Aundegul Shawn, hired several guards to turn away street rogues and thugs from entering the establishment. They were especially on the lookout for dopplegangers, which posed a growing problem in Baldur's Gate around 1367 DR.
- Rooms (included bath, stabling, one free drink, and meals) for 3 gp per night.
- Cordial for 3 cp per goblet.
- Ale for 3 cp per tankard.
|This article or section is about elements from the game Baldur's Gate.|
|Video games are considered canon unless they contradict content in some other Forgotten Realms publication.|
- Baldur's Gate
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 225. ISBN 0-7869-1836-5.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 19. ISBN 1-5607-6940-1.
- ↑ 3.0 3.1 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 76. ISBN 0-8803-8828-5.
- ↑ BioWare (1998). James Ohlen, Ray Muzyka. Baldur's Gate. Black Isle Studios.