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The Great Glacier is a 2nd-edition Advanced Dungeons & Dragons accessory for the Forgotten Realms.

"A village is only as livable as its surroundings. We are caretakers not only of our homes, but of our world."Inum

Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speak for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sun-bathing, sled-animals that are hardier than dogs, and fierce monsters that live nowhere else - and thrive in the freezing air.

The Great Glacier is the first supplement for the Forgotten Realms campaign setting to detail an Inuit-based culture. In this booklet is fact-based information on building a snow-house, suviving in sub-zero temperatures for extended periods of time, and more ideas for fantasy campaigning in an arctic setting. For those who are tired of the normal, temperate, "you-meet-in-the-tavern-and-proceed-to-go-adventuring" games, here's something completely different.

Make sure your characters dress warmly - it gets nippy at night on the Great Glacier.[4]

Description[]

The Great Glacier provides an in-depth look at the Great Glacier itself and is the 14th book in the FOR series.

It contains information on the creatures, both mundane and magical, that inhabit the glacier, as well as the cultures and societies that have adapted to life in such an extreme environment. This included races and tribes, their customs, and how they survive in the harsh glacial conditions. It also covers specialized spells, equipment, and items suited for survival and exploration in glacial conditions.

The Great Glacier provides suggestions for adventures or entire campaigns set on the Great Glacier, offering Dungeon Masters ready-made ideas or inspiration for creating their own stories. It has rules and guidelines for handling the environmental challenges of a glacial setting, such as extreme cold, navigating slippery ice, crevasse hazards, and whiteout conditions.

Contents[]

  • Introduction
  • Part One: History
  • Part Two: Geography
  • Part Three: People
  • Part Four: Flora and Fauna
  • Part Five: Places
  • Part Six: Personalities
  • Part Seven: Snow Baby, An Adventure
  • New Monsters

Index[]

Click here for page index

Characters[]

DygahInumIrit StonehandJiraJohmmJoquiKahil BrogmanKallakKerutMafwikMistukquNajassPalus FrohmSharra FrohmTukurshukUfloqUhokkakiUlutiuVurlWitch-King

Creatures[]

arctic dwarfbeaverblack burnerblack dragonblue dragoncaribouchickencockroachcrystal nipperdogdonkeyfishfoxfrost giantgullharehorseice toadicetailkupukmuskoxpenguinpolar bearpuffinrabbitred dragonremorhazsealskeleton dragonspiny sleeperterntirichikUlutiunwalrusweaselwhite dragonwinter wolfwhitefishwolfyeti

Locations[]

Bodies of Water
Lakes
Akpahlurik LakeNukqup LakeNyu LakeRisuak LakeTaak LakeUllu LakeUmaylu Lake
Rivers
Galena SnakeKeryjek RiverUppuk River
Seas
Ahtahqugotak SeaLugalpgotak SeaLugotak SeaIgotak SeaNakalpgotak Sea
Buildings
Ruins
Castle Perilous
Crevasses
Olyniak Crevasse
Forests
Border ForestFrozen Forest
Nations
DamaraNarfellSossalVaasa
Mountains
Angsaas ChainGalena MountainsGlacier of UlutiuKeryjek RidgeLugsaas ChainMount AkkaMount MorrowikikMount OkkTuutsaas Chain
Regions
NakvaligachNovularond (AkanovularondEsenovularondIpinovularond) • Tortured Land
Roads
Makkitt PassShistak Pass
Settlements
AhtitlakBloodstone VillageBluestoneEbyuluichEghaguEmequFudokGomwemkGotokokGronneHupiikHykopgrukImajuvisikIsenghackIsheJajamJukumKoyossKresttetLilinukPalischukPatatakPuttakSaichikSiksuvSnokkokTukkUkurewokUtuiVekkakWetikakYiggatYinntut
Valleys
Ertyky ValleyIbelgrak ValleyOpoboquo ValleyShakkak Pit

Religions[]

AurilChaunteaIlmaterTiamat

Organizations[]

Tribes
AngulutiunIulutiunNakulutiunWhite Worm

Miscellaneous[]

Classes
Anagakok
Clothing
mittensparkasnow gogglessnowshoes
Currency
gold piece
Events
Keryjek Warstaatquoko
Food & Drink
cheeseeggmilksoup
Items
bellblanketcandlekettlemirrorropesaddlespark stonespyglassstakeThieves' toolstotemuliririssik
Philosophies
Qukoku
Materials & Substances
fairy icegoldinklodestonepaperperfumepingosaltsilver
Plants
birchflame heathergrasslichenmikkamintring mossseal berrywillow
Structures
jititipminikitakquaggirissiksnowhousetentukujikviit
Vehicles
bikikdog sledhiuchupukikaapjakerekkayakkupuk sledlakerekuhkerekumiak
Weapons
artengakdinjikekaagarnokiuakluqunaulagakritiiktrukaaunungak
Works
Blood and Ice
Other
inuksuknecklace of Ulutiu

Gallery[]

Credits[]

  • Design: Rick Swan
  • Editing: Newton H. Ewell
  • Cover Art: Robh Ruppel
  • Interior Art: Scott Rosema
  • Cartography: Tom Reed, Chris Farris
  • Typography: Tracey Zamagne
  • Production: Paul Hanchette

Appendix[]

See Also[]

External Links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 2. ISBN 1-56076-324-8.
  2. Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 5. ISBN 1-56076-324-8.
  3. Shannon Appelcline. Lords of Darkness (3e). Dungeon Masters Guild. Retrieved on 2015-06-28.
  4. Rick Swan (1992). The Great Glacier. (TSR, Inc). ISBN 1-56076-324-8.
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