The Great Glacier is a 2nd-edition Advanced Dungeons & Dragons accessory for the Forgotten Realms.
Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speak for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sun-bathing, sled-animals that are hardier than dogs, and fierce monsters that live nowhere else - and thrive in the freezing air.
The Great Glacier is the first supplement for the Forgotten Realms campaign setting to detail an Inuit-based culture. In this booklet is fact-based information on building a snow-house, suviving in sub-zero temperatures for extended periods of time, and more ideas for fantasy campaigning in an arctic setting. For those who are tired of the normal, temperate, "you-meet-in-the-tavern-and-proceed-to-go-adventuring" games, here's something completely different.
Make sure your characters dress warmly - it gets nippy at night on the Great Glacier.[4]Description[]
The Great Glacier provides an in-depth look at the Great Glacier itself and is the 14th book in the FOR series.
It contains information on the creatures, both mundane and magical, that inhabit the glacier, as well as the cultures and societies that have adapted to life in such an extreme environment. This included races and tribes, their customs, and how they survive in the harsh glacial conditions. It also covers specialized spells, equipment, and items suited for survival and exploration in glacial conditions.
The Great Glacier provides suggestions for adventures or entire campaigns set on the Great Glacier, offering Dungeon Masters ready-made ideas or inspiration for creating their own stories. It has rules and guidelines for handling the environmental challenges of a glacial setting, such as extreme cold, navigating slippery ice, crevasse hazards, and whiteout conditions.
Contents[]
- Introduction
- Part One: History
- Part Two: Geography
- Part Three: People
- Part Four: Flora and Fauna
- Part Five: Places
- Part Six: Personalities
- Part Seven: Snow Baby, An Adventure
- New Monsters
Index[]
Characters[]
- Dygah • Inum • Irit Stonehand • Jira • Johmm • Joqui • Kahil Brogman • Kallak • Kerut • Mafwik • Mistukqu • Najass • Palus Frohm • Sharra Frohm • Tukurshuk • Ufloq • Uhokkaki • Ulutiu • Vurl • Witch-King
Creatures[]
- arctic dwarf • beaver • black burner • black dragon • blue dragon • caribou • chicken • cockroach • crystal nipper • dog • donkey • fish • fox • frost giant • gull • hare • horse • ice toad • icetail • kupuk • muskox • penguin • polar bear • puffin • rabbit • red dragon • remorhaz • seal • skeleton dragon • spiny sleeper • tern • tirichik • Ulutiun • walrus • weasel • white dragon • winter wolf • whitefish • wolf • yeti
Locations[]
- Bodies of Water
-
- Lakes
- Akpahlurik Lake • Nukqup Lake • Nyu Lake • Risuak Lake • Taak Lake • Ullu Lake • Umaylu Lake
- Rivers
- Galena Snake • Keryjek River • Uppuk River
- Seas
- Ahtahqugotak Sea • Lugalpgotak Sea • Lugotak Sea • Igotak Sea • Nakalpgotak Sea
- Buildings
-
- Ruins
- Castle Perilous
- Crevasses
- Olyniak Crevasse
- Forests
- Border Forest • Frozen Forest
- Nations
- Damara • Narfell • Sossal • Vaasa
- Mountains
- Angsaas Chain • Galena Mountains • Glacier of Ulutiu • Keryjek Ridge • Lugsaas Chain • Mount Akka • Mount Morrowikik • Mount Okk • Tuutsaas Chain
- Regions
- Nakvaligach • Novularond (Akanovularond • Esenovularond • Ipinovularond) • Tortured Land
- Roads
- Makkitt Pass • Shistak Pass
- Settlements
- Ahtitlak • Bloodstone Village • Bluestone • Ebyuluich • Eghagu • Emequ • Fudok • Gomwemk • Gotokok • Gronne • Hupiik • Hykopgruk • Imajuvisik • Isenghack • Ishe • Jajam • Jukum • Koyoss • Kresttet • Lilinuk • Palischuk • Patatak • Puttak • Saichik • Siksuv • Snokkok • Tukk • Ukurewok • Utui • Vekkak • Wetikak • Yiggat • Yinntut
- Valleys
- Ertyky Valley • Ibelgrak Valley • Opoboquo Valley • Shakkak Pit
Religions[]
Organizations[]
- Tribes
- Angulutiun • Iulutiun • Nakulutiun • White Worm
Miscellaneous[]
- Classes
- Anagakok
- Clothing
- mittens • parka • snow goggles • snowshoes
- Currency
- gold piece
- Events
- Keryjek Wars • taatquoko
- Food & Drink
- cheese • egg • milk • soup
- Items
- bell • blanket • candle • kettle • mirror • rope • saddle • spark stone • spyglass • stake • Thieves' tools • totem • uliririssik
- Philosophies
- Qukoku
- Materials & Substances
- fairy ice • gold • ink • lodestone • paper • perfume • pingo • salt • silver
- Plants
- birch • flame heather • grass • lichen • mikka • mint • ring moss • seal berry • willow
- Structures
- jititip • minikitak • quaggi • rissik • snowhouse • tent • ukujik • viit
- Vehicles
- bikik • dog sled • hiuchupuk • ikaap • jakerek • kayak • kupuk sled • lakerek • uhkerek • umiak
- Weapons
- artengak • dinjik • ekaa • garnok • iuak • luqu • naulagak • ritiik • trukaa • unungak
- Works
- Blood and Ice
- Other
- inuksuk • necklace of Ulutiu
Gallery[]
Credits[]
- Design: Rick Swan
- Editing: Newton H. Ewell
- Cover Art: Robh Ruppel
- Interior Art: Scott Rosema
- Cartography: Tom Reed, Chris Farris
- Typography: Tracey Zamagne
- Production: Paul Hanchette
Appendix[]
See Also[]
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 2. ISBN 1-56076-324-8.
- ↑ Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 5. ISBN 1-56076-324-8.
- ↑ Shannon Appelcline. Lords of Darkness (3e). Dungeon Masters Guild. Retrieved on 2015-06-28.
- ↑ Rick Swan (1992). The Great Glacier. (TSR, Inc). ISBN 1-56076-324-8.