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The Ride

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The Ride was an open steppe land situated between the Dragonspine Mountains, the Border Forest and the Gray Land of Thar. It was a land of cold plains.[1]

The forces of Melvaunt and Zhentil Keep controlled lucrative mines that honeycombed the mountainsides north of the Ride.[1]


The Ride was inhabited by tribes of mounted barbarians, proud folk who treated outsiders as fair game. Although they were prone to constant internal struggling, they would quickly unite to face threats from the outside, like when the Zhentarim marched on Glister in 1352 DR.[1]

There were many independent tribes in the Ride. Known tribes included:


  1. 1.0 1.1 1.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 165. ISBN 0-7869-1836-5.
  2. 2.0 2.1 Brian R. James and Matt James (September 2009). “Monument of the Ancients”. In Chris Youngs ed. Dungeon #170 (Wizards of the Coast), p. 60.

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