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Torm
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| Torm | ||||||||||
| Basic Information | ||||||||||
| Title(s) | The Loyal Fury | |||||||||
| Power level | Greater deity Formerly: Intermediate deity Formerly: Exarch | |||||||||
| Alignment | Lawful good | |||||||||
| Subservient deities | Bahamut (god)[1] Ilmater (god)[1] | |||||||||
| Favored weapon | Duty's Bond (greatsword) | |||||||||
| Influence | ||||||||||
| Dominion | Celestia Formerly: House of the Triad | |||||||||
| Sphere(s) of influence | Law | |||||||||
| Portfolio | Duty Loyalty Obedience | |||||||||
| Domains | Civilization, Justice, Protection[2] Formerly: Good, Healing, Law, Protection, Strength | |||||||||
| Worshipers | ||||||||||
| Worshipers | Good fighters and warriors, guardians, heroes, knights, loyal courtiers, paladins | |||||||||
| Worshiper alignment(s) |
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| Holy day(s) | Divine Death,[3] True Resurrection[3] | |||||||||
| Channel divinity prayer | Torm's justice | |||||||||
Torm (pronounced TORM[4]), or The Loyal Fury, is the god of law and a lawful good greater deity whose portfolio consists of duty, loyalty, and righteousness. His symbol is a gauntlet, much like the symbol of the slain Helm, though specifically Torm's symbol is a right-hand gauntlet held upright with palm forward.
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Worshipers
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Torm's worshipers consist of those who favor the cause of both Good and Law. Righteousness, honesty, loyalty and truth are their primary pursuits. In the Post-Spellplague world, which is more dangerous and darker than ever, they shine as beacons of hope and courage.

Added by Johnnyriot999Orders
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Order of the Golden Lion
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High Cleric Barriltar Bhandraddon serves as Torm's pontiff and rules from the magnificent Temple of Torm's Coming in Tantras. From this place, the pontiff has extended Torm's reach and worship by sponsoring continent-wide knightly orders, including the prestigious Order of the Golden Lion.
Members of the Order of the Golden Lion, known as Tormtar, guard temples of deities whose worshipers the Tormish had persecuted during the Time of Troubles. This act of aiding other goodly faiths is called the Penance of Duty.
Along with the Penance of Duty, the Tormtar must also fulfill the Debt of Dereliction (the act of expending every resource possible to eliminate cults of Cyric and Bane), and the Debt of Destruction (the act of locating and recording areas of dead/wild magic and repairing the Weave). As the Order was created during the renaissance of Torm's church, it has enjoyed a notable diversity in regard to the skills (classes) and races of its Tormtar.
Eye of Justice
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This order based in Westgate is considered heretical by many Tormites. The Order worships a form of Torm they refer to as the "Threefold God" which they believe to be a combination of Torm and the dead gods Tyr and Helm. Members of this sect have no pity or fear and often use tactics some would consider questionable. The Order attracts outcasts from other orders as well as people seeking redemption for evil acts.[5]
Girded Healers
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Members of this order worship both Torm and Ilmater. The primary purpose of this order is to heal those touched by war or the spellplague.[5]
Relationships
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Torm had a friendship with Helm prior to the latter's death in 1384 DR, though the two deities' priesthoods were cold to one another. Torm has many enemies amongst the foul deities, but the return of his arch nemesis Bane has forced Torm to concentrate his efforts again.
It's well known that he and the Red Knight are fond of one another, but whether the two are friends or lovers is something the duo keep to themselves.
The Triad
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Torm was one of the three deities of similar interests known as the Triad, along with Ilmater and Tyr. It was often said by common-folk that Torm was the weakest of the three in his subservient role, but the role he played was of true importance: he acted as the nexus that holds the three together. Torm tempered Tyr's zeal for justice with his gifts of mercy and humility. The Triad broke up with the death of Tyr, but before Tyr died he gave his godhood and power to Torm during or after the Spellplague, and Torm was elevated to a greater deity soon after.
History
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Prior to the Time of Troubles Torm was a minor demipower. Torm gained considerable attention and praise during the Godswar when his faithful helped keep one of the missing Tablets of Fate safe, and his own avatar battled and completely destroyed the avatar of Bane outside Tantras, (on Eleasias 13), seemingly killing the god who has already been weakened by Mystra and her servant Elminster. Torm died in the conflict too, but because of his loyalty to his portfolio was resurrected by the overdeity Ao at the end of the Time of Troubles, with his power greatly increased.
In 1385 DR just after the Spellplague, Tyr abdicated his godhood and granted Torm all his deific power. Tyr counsels all of his followers to offer their allegiance to Torm.[6] Torm then became a greater god and master of Celestia following the death of Tyr in a demonic invasion.[3]
Destruction of Bane's avatar
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During the time of troubles, Torm defeated the avatar of Bane. He knew he did not have enough power to do this, so he chose to absorb the souls of his worshipers in Tantras, knowing that they would be instantly killed. The transferring of souls was done voluntarily and took thousands of lives, but Torm chose to spare children aged 14 and below. These individuals became known as the Martyr's Progeny.[7]
Dogma
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Salvation may be found through service. Every failure of duty diminishes Torm and every success adds to his luster. Strive to maintain law and order. Obey your masters with alert judgment and anticipation. Stand ever alert against corruption. Strike quickly and forcefully against rot in the hearts of mortals. Bring painful, quick death to traitors. Question unjust laws by suggesting improvement or alternatives, not additional laws. Your fourfold duties are to faith, family, masters, and all good beings of Faerûn.[8]
References
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- ↑ 1.0 1.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 80. Wizards of the Coast. ISBN 978-0-7869-4924-3.
- ↑ Logan Bonner. Domains in Eberron and the Forgotten Realms (PDF). Dragon magazine 378 p. 8.
- ↑ 3.0 3.1 3.2 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 77. Wizards of the Coast. ISBN 978-0-7869-4924-3.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide, p. 253. Wizards of the Coast. ISBN 978-0-7869-4924-3.
- ↑ 5.0 5.1 Eytan Bernstein. "Channel Divinity: Champions of Torm" Dragon #381. Renton, WA: Wizards of the Coast, November 2009.
- ↑ Thomas M. Reid (July 2009). The Crystal Mountain (Mass Market Paperback), p. 241. Wizards of the Coast. ISBN 978-0-78695235-9.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 75. Wizards of the Coast. ISBN 0-7869-2759-3.
- ↑ Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons, p. 74. Wizards of the Coast. ISBN 0-7869-2759-3.
Notes
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- Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Wizards of the Coast. ISBN 0-7869-2759-3.
Azuth • Bane • Bhaal • Chauntea • Cyric • Gond • Helm • Ilmater • Kelemvor • Kossuth • Lathander • Loviatar • Mask • Mielikki • Myrkul • Mystra (Midnight) • Oghma • Selûne • Shar • Shaundakul • Silvanus • Sune • Talos • Tempus • Torm • Tymora • Tyr • Umberlee • Waukeen
Other Members
Akadi • Auril • Beshaba • Deneir • Eldath • Finder Wyvernspur • Garagos • Gargauth • Grumbar • Gwaeron Windstrom • Hoar • Istishia • Iyachtu Xvim • Jergal • Lliira • Lurue • Malar • Milil • Nobanion • The Red Knight • Savras • Sharess • Shiallia • Siamorphe • Talona • Tiamat • Ubtao • Ulutiu • Valkur • Velsharoon
| Deities of the Era of Upheaval |
|---|
| Ao the Overgod |
| Greater Deities of Faerûn |
| Angharradh | Bane | Chauntea | Corellon Larethian | Cyric | Garl Glittergold | Gruumsh | Horus-Re | Kelemvor | Lathander | Moradin | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Yondalla |
| Intermediate Deities of Faerûn |
| Abbathor | Arvoreen | Baervan Wildwanderer | Berronar Truesilver | Beshaba | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Duerra | Deep Sashelas | Dumathoin | Erevan Ilesere | Flandal Steelskin | Gond | Hanali Celanil | Helm | Ilmater | Isis | Labelas Enoreth | Laduguer | Lolth | Mask | Mielikki | Nephthys | Osiris | Rillifane Rallathil | Sehanine Moonbow | Segojan Earthcaller | Selûne | Set | Sharindlar | Sheela Peryroyl | Solonor Thelandira | Thoth | |Tymora | Umberlee | Urdlen | Vergadain |
| Deities of the Age of Humanity |
|---|
| Ao the Overgod |
| Major Deities of Faerûn |
| Angharradh | Bane | Bhaal | Chauntea | Corellon Larethian | Garl Glittergold | Gruumsh | Horus-Re | Lathander | Moradin | Myrkul | Mystra | Oghma | Shar | Silvanus | Sune | Talos | Tempus | Tyr | Yondalla |
| Other Deities of Faerûn |
| Abbathor | Arvoreen | Auril | Baervan Wildwanderer | Berronar Truesilver | Beshaba | Callarduran Smoothhands | Clangeddin Silverbeard | Cyrrollalee | Deep Duerra | Deep Sashelas | Dumathoin | Erevan Ilesere | Flandal Steelskin | Gond | Hanali Celanil | Helm | Ilmater | Isis | Labelas Enoreth | Laduguer | Lolth | Mask | Mielikki | Nephthys | Osiris | Rillifane Rallathil | Sehanine Moonbow | Segojan Earthcaller | Selûne | Set | Sharindlar | Sheela Peryroyl | Solonor Thelandira | Thoth | Tymora | Umberlee | Urdlen | Vergadain |
