Similar to flame blade and ice blade, this spell caused one of the caster's hands to become a magical weapon. For six minutes (longer for more experienced casters), the chosen hand was transformed into a magically sharp wooden sickle that, for comparison purposes, was equivalent to a +2 weapon. Touchsickle did not improve combat skill by any means, but the merest touch of this implement caused a wound identical to being slashed by a non-magical sickle.
Only verbal and somatic components were required to cast this spell.
Peacemen and peacewomen of Eldath could only use this spell for non-aggressive purposes or self-defense. For druids, the touchsickle was equivalent to a golden or silver sickle for the purpose of harvesting mistletoe at its greatest potency.
- Ed Greenwood (December 1990). “Pages From the Mages, Part VI”. In Roger E. Moore ed. Dragon #164 (TSR, Inc.), pp. 59–63.
- ↑ 1.0 1.1 1.2 1.3 1.4 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), pp. 59–60. ISBN 978-0786903849.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 37. ISBN 0-88038-716-5.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 52. ISBN 0-7869-0329-5.