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Trade Way

From Forgotten Realms Wiki

The Sword Coast, with the Trade Way highlighted in red.

The Trade Way is a long, well traveled trade road along the west coast of Faerun. The Trade Way starts at Calimport in the south and goes along the coast line all the way north to Waterdeep. The section of road between Baldur's Gate and Tethyr is also known as the Coast Way on some maps.

Contents

[edit] Route

From North to South

Waterdeep 
Zundbridge 
Where the Trade Way crosses the River Dessarin.[1]
Waypost Water 
A small pond about half a days ride North of Daggerford.[2]
Daggerford 
North of Bowshot. [2] The largest stop on the Trade Way between Waterdeep and Soubar.[2] Where the Trade Way crosses the Delimbiyr River.[3]
Liam's Hold 
Located about a day's travel South of Daggerford.[4]
Bowshot 
Half a days ride North of the Way Inn.[5]
Way Inn 
Half a days ride South of Bowshot.[5]
Boareskyr Bridge 
A bridge over the Winding Water.[6]
Soubar 
Located South of Boareskyr Bridge on the Trade Way.[7]
Triel 
Located North of Scornubel.[8]
Scornubel 
Located where the Trade Way meets the River Chionthar.[9]
Baldur's Gate 
Astride the Trade Way.[10]
Calimport 

[edit] Travel Times or Distances

[edit] 1479 DR

Over the centuries, numerous separate caravan paths coalesced into a well-traveled route along the western edge of Faerûn called the Trade Way. Regular traffic once extended from Luskan to Calimport, but has been truncated since the Spellplague. It now runs from Waterdeep to the southern edges of Tethyr. Parallel to but usually some distance from the coast, the route moves farthest east just north of Baldur's Gate, where Elturgard paladins guard the crossing at the Winding Water River. Few, if any, of the lands through which the Trade Way passes are completely safe, and caravan guards are in constant demand.

[edit] References

  1. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 68. TSR, IncISBN 1-5607-6940-1.
  2. 2.0 2.1 2.2 Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 34. TSR, IncISBN 1-5607-6940-1.
  3. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms), p. 35. TSR, IncISBN 0-8803-8472-7.
  4. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 52. TSR, IncISBN 1-5607-6940-1.
  5. 5.0 5.1 5.2 Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 31. TSR, IncISBN 1-5607-6940-1.
  6. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 89. TSR, IncISBN 1-5607-6940-1.
  7. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 117. TSR, IncISBN 1-5607-6940-1.
  8. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 120. TSR, IncISBN 1-5607-6940-1.
  9. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 105. TSR, IncISBN 1-5607-6940-1.
  10. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms), p. 26. TSR, IncISBN 0-8803-8472-7.
  11. Ed Greenwood (1994). Volo’s Guide to the Sword Coast, p. 65. TSR, IncISBN 1-5607-6940-1.