Tritons originate from the Elemental Plane of Water, but have migrated to the Material Plane for some unknown purpose. They are sea dwellers, preferring warm waters but able to tolerate colder depths.
A triton is about the same size and weight as a human and has silvery skin that fades into silver-blue scales on the lower half of its body. A triton's hair is deep blue or blue-green.
Tritons form communities, either in great undersea castles built of rock, coral and other natural materials or in finely-sculpted caverns. A hunter-gatherer people, tritons take from the sea's vast bounty only what they need to survive. Tritons had good relations with giant sea horses, hippocampi, and sea lions, such that these creatures would hark to a summons by the sounding of a conch shell horn.
Relations with other racesEdit
They are naturally suspicious of surface dwellers and prefer not to deal with them if possible. However, tritons deal harshly with beings who intentionally invade their communities, capturing the intruders and setting them adrift without any possessions at least 10 mi (16 km) from any shoreline, left "to the mercy of the sea." Tritons are the natural enemy of the cruel and evil sahuagin. The two cannot coexist peacefully: wars between them are prolonged, bloody affairs that sometimes interfere with shipping and maritime trade.
- ↑ 1.0 1.1 1.2 1.3 1.4 Wizards RPG Team (2016). Volo's Guide to Monsters. (Wizards of the Coast), pp. 115–118. ISBN 978-0786966011.
- ↑ 2.0 2.1 2.2 2.3 2.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 245–246. ISBN 0-7869-2893-X.
- ↑ Richard Baker, Joseph D. Carriker, Jr., Jennifer Clarke Wilkes (August 2005). Stormwrack. (Wizards of the Coast), p. 9. ISBN 07-8692-873-5.
- ↑ James Butler, Elizabeth T. Danforth, Jean Rabe (1994). Elminster's Ecologies (Coastal Aquatic Lands: The Sea of Fallen Stars). (TSR, Inc), p. 26. ISBN 1-5607-6917-3.