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Twinkle

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Twinkle is Drizzt Do'Urden's defensive scimitar forged by the Elves of old. It was gifted to him by Malchor Harpell when the Companions of the Hall were chasing Artemis Entreri after he had kidnapped Regis.[1]

Twinkle, like all magical weapons, has an enchantment that makes the blade sharper and the weapon more likely to strike true. This enchantment can be diverted in order to make the wielder better at parrying an opponent's blow. It is partially empathic and can impart weak, base emotions upon its wielder. Twinkle has a star-cut sapphire on its pommel and when it detects danger nearby it softly glows blue.

According to 2nd edition Dungeons & Dragons rules, it is a Defender +5 while in 3.0 edition it is a slightly tweaked +2 Defending scimitar. The Defending property has, however, not been revealed as accurate in Salvatore's writings.

" 'It was forged in the magic of the powers that all the surface elves hold dear,' said Malchor. 'Of the stars and the moon and the mysteries of their souls. You deserve it, Drizzt Do'Urden, and it will serve you well.' "
  — R.A. Salvatore, The Halfling's Gem


[edit] See Also


[edit] Notes

  1. R.A. Salvatore (November 2005). The Halfling's Gem. Wizards of the CoastISBN 0-7869-3825-0.